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Astro Protocol changelog

What's new in each release. Updates land on the beta branch first and are promoted to the main branch later.

1.2.14

beta onlyBeta

Features

  • Add mixed custom & basic faction line-up to weekly challenge
  • Improve AI speed
  • Sort minor factions menu by known/defeated status
  • Fix issues with network boost movement range calculation
  • Rebalance Corsair to 1 energy upkeep, 6 energy build cost

Fixes

  • Fix an issue with the anomaly not going away in the center hex

1.2.13

Beta · Main

Features

  • Improve AI trading and gifting

1.2.12

Beta · Main

Fixes

  • Fix crash on AI turn

1.2.11

Beta · Main

1.2.10

Beta · Main

Features

  • Improve performance on GPU bound systems

Fixes

  • Fix an issue which caused anomaly not to apper with double glitch trait
  • Fix an issue which cause end turn text not to appear
  • Fix an issue which caused teleporting not to capture stations
  • Fix raid on energy nexus reward

1.2.9

Beta · Main

Features

  • Improve performance
  • Improve AI station building and ship movement
  • Add generate custom faction random faction mode

Fixes

  • Fix sorting custom factions by creation time

1.2.8

Beta · Main

1.2.7

Beta · Main

Fixes

  • Fix issue which caused xenophile to reveal all minor factions

1.2.6

Beta · Main

Features

  • Add option to override basic faction primary color for accessibility

Fixes

  • Fix an issue which prevented player choosing a faction assigned to an opponent

1.2.5

Beta · Main

Features

  • Make the save & load menu faster
  • Make ships find a new path if their path is blocked in end of turn movement

Fixes

  • Fix an issue that caused some antivirus software to block the game

1.2.4

Beta · Main

Features

  • Improve trait tooltips
  • Add AI-support for Void Construction trait

Fixes

  • Create new file dialog to fix saving and loading on linux

1.2.3

Beta · Main

Features

  • Improve custom faction menu
  • Improve custom faction AI
  • Move remove trait button so it isn't covered by tooltips
  • Add more emblems for custom factions
  • Add 6 custom faction portraits
  • Add neutral cursor
  • Improve and rebalance custom faction traits
  • Add more custom faction traits
  • Allow choosing opponent faction randomization with random opponent count

Fixes

  • Fix jammed breach corridor anomaly reward
  • Fix issue which caused AI not to overbuild prediction cycle processors

1.2.2

Beta · Main

Features

  • Update custom faction portrait F
  • AI improvements for starports and metal management
  • Colorize custom faction weaponry
  • Add new trait icons
  • Add multi-step custom faction menu
  • Rebalance custom faction traits
  • Improve Harbinger ship graphics
  • Make repair rate not to be proportional to the max hull points
  • Allow custom factions to use major faction planet textures
  • Remove shield overcharge, buff energy over matter
  • Add more custom faction traits
  • Add outline to button text

Fixes

  • Remove partial french translation
  • Fix minor faction tooltip to show correct ship
  • Fix rapid colonization
  • Fix protocol exploiter
  • Fix double glitch
  • Fix an issue which caused custom cursor to be changed to pointing hand
  • Fix stranded trader convoy relation changes

New Contributors

  • @Pymous11 made their first contribution in

1.2.1

Beta · Main

Features

  • Add more negative custom faction traits
  • Show colonization cost in tooltip even when colonization is not possible
  • Unify font sizes and add font outlines
  • Change action points icon yellow
  • Add faction specific weaponry sprites
  • Allowing zooming closer
  • Add possibility to increase network indicator alpha by clicking toggle network
  • Split, merge and modify custom faction traits
  • Add more custom faction traits

Fixes

  • Fix experimental ship code anomaly reward
  • Fix ship emblem
  • Fix the shown resolution in windowed mode
  • Fix persisting opponent faction selections

1.2.0

Beta · Main

Features

  • Add custom factions
  • Add delete save file button
  • Add autosave frequency and file limit options
  • Fix an issue which prevented AI from overbuilding stations and an issue which made AI defend unnecesarily
  • Change network hub to always have range of 2. Reorder tech levels.
  • Allow AI to build network hubs
  • Add faction specific cursors

Fixes

  • Fix foundry world anomaly reward texts
  • Fix issue which caused colonization cost to be wrong
  • Fix an issue which left tech options empty
  • Fix an issue which caused hackers to offer duplicates of same tech
  • Fix minor faction relation tooltip texts
  • Fix crash on AI turn

1.1.17

Beta · Main

Other Changes

  • Improve AI scouting, station building and ship target prioritization
  • Prevent AI from clumping around planets

1.1.16

Beta · Main

Other Changes

  • Tactical improvements
  • Station ratio removal
  • Take shield-damage into account
  • Make AI smarter about when to stop scouting

1.1.15

Beta · Main

Fixes

  • Fix/overrepair
  • Fix issue which made it possible to disband ships while in combat
  • Fix an issue which caused defeated minor factions to grant alliance upgrade
  • Fix an issue which caused liberating unknown minor to break ui
  • Fix an issue which prevented pathfinding to navigate through neutral minor planets

1.1.14

Beta · Main

Fixes

  • Fix an issue which allowed two simultaneous combats
  • Fix an issue which allowed ship with neutron bombs to exterminate without action points
  • Fix an issue which caused minor factions to get major faction type ships

Other Changes

  • Prevent duplicate actions

1.1.13

Beta · Main

Fixes

  • Fix liberate diplomacy action

1.1.12

Beta · Main

Fixes

  • Fixed an issue which caused AI attack when it shouldn't have

1.1.11

Beta · Main

Fixes

  • Fix pathfinding through tiles of an ally

1.1.10

Beta · Main

Features

  • AI improvements
  • Rewrite combat logic to fix bugs and crashes
  • Improve ship pathfinding not to go through non hostile territory unless the target hex is there
  • Remove tbtfest link
  • Add more anomalies

Fixes

  • Fix issue which caused wrong ship upkeep to be shown in energy resource tooltip

Other Changes

  • Suggest minor faction description improvements

1.1.9

Beta · Main

Fixes

  • Fix black market relay anomaly
  • Fix issues which lead to multiple opponents with same faction

1.1.8

Beta · Main

Fixes

  • Fix an issue which caused allied factions to not like you if you captured their unconnected station
  • Fix mercenaries alliance tooltip
  • Fix an issue where player was not marked defeated after game was over
  • Fix an issue which caused hacker to keep offering duplicate tech

1.1.7

Beta · Main

Features

  • Improve mercenary alliance desc
  • Improve minor faction ship descriptions
  • Make research labs bigger

Fixes

  • Fix crash when starting a new game in demo
  • Fix an issue which caused minor relations to improve when it should not have

1.1.6

Beta · Main

Features

  • Improve major faction descriptions
  • Fix survivors icon

Fixes

  • Fix AI attack and movement issues
  • Fix issues with AI overbuilding stations and retreating from neutral minor ships

1.1.5

Beta · Main

Features

  • Add diplomacy update link

1.1.4

Beta · Main

Features

  • Rename ships
  • Rename new techs
  • Add more anomalies

Fixes

  • Fix issue that caused AI to get stuck on their turn

1.1.3

Beta · Main

Features

  • Add more relations icons

Fixes

  • Fix gaze of the ghosts anomaly reward
  • Fix crash during AI turn

1.1.2

Beta · Main

Fixes

  • Fix crash on game start

1.1.1

Beta · Main

Features

  • Add scrollbars to station and unit menus

Fixes

  • Fixed an issue which caused there to be one less minor player compared to major players
  • Fix an issue which caused AI not to play when one more turn was pressed
  • Fixed an issue which cause allied minor to not do anything
  • Fix crash on ai turn
  • Fix an issue which could cause to AI to get stuck

1.1.0

Beta · Main

Features

  • Diplomacy Update

1.0.23

Beta · Main

Fixes

  • Fix an issue where AI could get stuck if they lost ship to a counter-attack

Other Changes

  • Improve AI anomaly reward decisions

1.0.22

Beta · Main

Features

  • Pressing esc now closes the anomaly menu

Fixes

  • Fix double clicking end turn button causing a crash
  • Fix techs to work for others than Thermortis when capturing a planet, improve tech visibility
  • Check victory on player turn start instead of round end to fix issues and imbalance

1.0.21

Beta · Main

Features

  • Make AI less likely to overbuild research labs with techs

Fixes

  • Fix issue which caused industrial planet to give full action points to built units when it should not
  • Fix an issue which caused restarting the game to produce different map
  • Fix an issue which caused weekly challenge to have wrong victory point requirement

1.0.20

Beta · Main

Features

  • Rename brute force rapid fire to brute force neutralization and covered rapid fire to covered neutralization
  • Rewrite Invader and Converter ship descriptions

Fixes

  • Rename duplicate shifted conversion to covered conversion
  • Fix issue which enabled terraforming to a planet type which tech you had already lost
  • Fix an issue which caused available techs not to be replaced when player captured the same tech

1.0.19

Beta · Main

Features

  • Improve some tooltip texts
  • Improve scoreboard text in tutorial

Fixes

  • Fix an issue causing tech tree complete be achieved when it should not

Other Changes

  • Improve AI terraforming

1.0.18

Beta · Main

Features

  • Add colors to ship class icons
  • Improve AI station building, colonization and combat
  • Half anomaly costs for Santri Syndicate

Fixes

  • Fix issue which caused some income label not to appear

1.0.17

Beta · Main

Features

  • Darken map layer toggle buttons when layer is hidden

Fixes

  • Fix station adjacency bonuses for AI
  • Fix issue which caused the topmost notifications not to be hoverable or clickable
  • Fix multiple issues with the unit spotted warning
  • Fix crash on AI turn
  • Fix issue where units with neutron bombs were not able to counter-attack while exterminating
  • Fix issue which prevented anomaly upgrades from stacking

Other Changes

  • More caching

1.0.16

Beta · Main

Features

  • Don't give turn for defeated AI players
  • Decrease converter armor from 5 to 4
  • Make Myrmidon Horde's ships also repair outside of network
  • Buff Santri Syndicate to receive 100% more resources from anomalies
  • Increase Erdi base income from 3 to 4
  • Increase dreadnought shield from 60 to 80
  • Allow repair bots to repair carrier class ships
  • Increase high level ship upkeep and fix no upkeep for ships on planets

Fixes

  • Fix AI crash
  • Require debugger to be enabled for AI to play your turn
  • Fix an issue where stars could block fractal corridor

1.0.15

Beta · Main

Features

  • Make toast UI smaller and move it upwards so it does not block the view
  • Make ships to navigate through network when it is as fast
  • Guarantee 3 terrain close to each major player start
  • Improve AI decision speed

Fixes

  • Fix missing hidden research lab anomaly reward text
  • Add missing tooltip description for very long game length setting
  • Fix AI crashes

1.0.14

Beta · Main

Fixes

  • Revert "Improve navigation to go through network when it is as fast" because AI can get stuck

1.0.13

Beta · Main

Fixes

  • Fix issue which caused tutorial window to show up in a non tutorial game

1.0.12

Beta · Main

Features

  • Improve liberate tooltip
  • Increase game music break length
  • Improve abandoned energy nexus anomaly description
  • Improve anomaly reward tooltips
  • Improve yimono Union tooltip text color contrast
  • Improve shift to end turn tooltips and button text
  • Add possibility to play against 4 opponents
  • Improve navigation to go through network when it is as fast
  • Add buttons to hide stations, ships and terrain

Fixes

  • Remove partial French translation from menus
  • Fix issue with armament grid providing bonus on tile and buff the on tile bonus
  • Fix issue which caused ship with stealth not be able to attack

1.0.11

Beta · Main

Features

  • Remove version number from the game UI
  • Center main menu background on wide screens

Fixes

  • Start game in windowed mode to fix compatibility issues
  • Improve move and attack indicator color logic
  • Fix AI crash

1.0.10

Beta · Main

Fixes

  • Fix camera panning with letterbox

1.0.9

Beta · Main

Features

  • Add ai resource scaling modifiers to new game menu tooltip
  • Allow opening tooltip from other than the latest tooltip while holding lock key

1.0.8

Beta · Main

Features

  • Improved AI defence, station building and colonization
  • Change move ships button not to end turn

Fixes

  • Fix crash caused by uncolonized industrial planet
  • Fix weekly challenge win to count toward won games achievement
  • Fix issue which caused ships with stationary fire not to be able to attack
  • Fix issue with ship stats tooltips

1.0.7

Beta · Main

Features

  • Move units with orders automatically at the end of turn
  • Improve colonization tooltips
  • Add move ships end turn button text

Fixes

  • Fix tooltip issue causing memory leak and crashes