English · ui.csv
Version 2026-10-01.bc215650 · read-only, this is not the current version
1201 strings
Exterminate0 good · 0 badExterminate
Exterminate
FACTION_HOME_PLANET_LINE0 good · 0 bad{name}\n({type}){name}\n({type})Faction Colors :0 good · 0 badFaction Colors:
Faction Colors:
Faction Specific0 good · 0 badFaction Specific
Faction Specific
Faction description0 good · 0 badFaction description
Faction description
Finish0 good · 0 badFinish
Finish
Click here to assign inputs.0 good · 0 badClick here to assign inputs.
Click here to assign inputs.
Folder name0 good · 0 badFolder name
Folder name
Follow us on Bluesky0 good · 0 badFollow us on Bluesky
Follow us on Bluesky
Follow us on Twitch0 good · 0 badFollow us on Twitch
Follow us on Twitch
Gain0 good · 0 badGain
Gain
Game Length0 good · 0 badGame Length
Game Length
Game Settings0 good · 0 badGame Settings
Game Settings
Gift0 good · 0 badGift
Gift
Go to the parent directory0 good · 0 badGo to the parent directory
Go to the parent directory
Group0 good · 0 badGroup
Group
HEALTH_BAR_TOOLTIP0 good · 0 badShield:
{shield}/{shield_max}\nHull:{hull}/{hull_max}Shield:
{shield}/{shield_max}\nHull:{hull}/{hull_max}HEX_ARTIFACT_COUNT_MANY0 good · 0 bad{count}_artifact_s{count}_artifact_sHEX_ARTIFACT_COUNT_ONE0 good · 0 bad{count}_artifact_{count}_artifact_HEX_CENTER_PLANET0 good · 0 bad{planet}, the_center_planet_of the_map_{planet}, the_center_planet_of the_map_HEX_CENTER_PLANET_OF_FACTION0 good · 0 bad{planet}_center_planet_of the_map_of the{faction}{planet}_center_planet_of the_map_of the{faction}HEX_HOME_PLANET0 good · 0 bad{planet}, the_home_planet_of the{faction}{planet}, the_home_planet_of the{faction}HEX_HOME_PLANET_COLONIZED0 good · 0 bad{planet}, the_home_planet_of the{faction}, colonized by{colonizer}{planet}, the_home_planet_of the{faction}, colonized by{colonizer}HEX_PLANET_DESC0 good · 0 badPlanet:
{planet}Planet:
{planet}HEX_PLANET_OF_FACTION0 good · 0 bad{planet}, a planet controlled by the{faction}{planet}, a planet controlled by the{faction}HEX_STATION0 good · 0 bad{station}{station}HEX_STATION_INACTIVE0 good · 0 badInactive
{station}Inactive
{station}HEX_STATION_INACTIVE_OF_FACTION0 good · 0 badInactive
{station}of the{faction}Inactive
{station}of the{faction}HEX_STATION_OF_FACTION0 good · 0 bad{station}of the{faction}{station}of the{faction}HEX_TECHNOLOGIES0 good · 0 badTechnologies:
Technologies:
HEX_TECH_RESEARCHING0 good · 0 bad{tech}(researching){tech}(researching)Higher difficulties grant more resource income to the AI opponents while easier difficulties reduce the income of AI opponents. "Basic" and "Moderate" difficulties are recommended for new players. "Elevated" and "High" are appropriate for experienced strategy and 4X players.\n\nThe AI resource income scales are:\n[ul] Basic: 45% less[/ul]\n[ul] Moderate: 25% less[/ul]\n[ul] Elevated: 10% less[/ul]\n[ul] High: Human player and AI have equal income[/ul]\n[ul] Severe: 10% more[/ul]\n[ul] Extreme: 25% more[/ul]\n[ul] Deadly: 45% more[/ul]\n\nIf you manage to win on "Deadly", join our Discord and tell us how you did it!0 good · 0 badHigher difficulties grant more resource income to the AI opponents while easier difficulties reduce the income of AI opponents. "Basic" and "Moderate" difficulties are recommended for new players. "Elevated" and "High" are appropriate for experienced strategy and 4X players.
\n\nThe AI resource income scales are:\n[ul] Basic: 45% less[/ul]\n[ul] Moderate: 25% less[/ul]\n[ul] Elevated: 10% less[/ul]\n[ul] High: Human player and AI have equal income[/ul]\n[ul] Severe: 10% more[/ul]\n[ul] Extreme: 25% more[/ul]\n[ul] Deadly: 45% more[/ul]\n\nIf you manage to win on "Deadly", join our Discord and tell us how you did it!Higher difficulties grant more resource income to the AI opponents while easier difficulties reduce the income of AI opponents. "Basic" and "Moderate" difficulties are recommended for new players. "Elevated" and "High" are appropriate for experienced strategy and 4X players.
\n\nThe AI resource income scales are:\n[ul] Basic: 45% less[/ul]\n[ul] Moderate: 25% less[/ul]\n[ul] Elevated: 10% less[/ul]\n[ul] High: Human player and AI have equal income[/ul]\n[ul] Severe: 10% more[/ul]\n[ul] Extreme: 25% more[/ul]\n[ul] Deadly: 45% more[/ul]\n\nIf you manage to win on "Deadly", join our Discord and tell us how you did it!Highlight Ships0 good · 0 badHighlight Ships
Highlight Ships
Hold0 good · 0 badHold
Hold
Home Planet Type0 good · 0 badHome Planet Type
Home Planet Type
Home Planet:0 good · 0 badHome Planet:
Home Planet:
Home planet name0 good · 0 badHome planet name
Home planet name
Input Device :0 good · 0 badInput Device:
Input Device:
Inside of your _sensor_range_0 good · 0 badInside of your
_sensor_range_Inside of your
_sensor_range_Join our dev streams0 good · 0 badJoin our dev streams
Join our dev streams
Join the community0 good · 0 badJoin the community
Join the community
Join the conversation on Bluesky0 good · 0 badJoin the conversation on Bluesky
Join the conversation on Bluesky
Joypad Sensitivity :0 good · 0 badJoypad Sensitivity:
Joypad Sensitivity:
Just one more turn...0 good · 0 badJust one more turn...
Just one more turn...
Key Pan Speed :0 good · 0 badKey Pan Speed:
Key Pan Speed:
LAB_REPLACE_CONFIRM0 good · 0 badAre you sure you want to replace the
{name}?Are you sure you want to replace the
{name}?Language0 good · 0 badLanguage
Language
Language :0 good · 0 badLanguage:
Language:
Left0 good · 0 badLeft
Left
Liberate0 good · 0 badLiberate
Liberate
Load0 good · 0 badLoad
Load
Load Game0 good · 0 badLoad Game
Load Game
Lock Tooltip0 good · 0 badLock Tooltip
Lock Tooltip
MINOR_ALLIED_WITH_MAJOR0 good · 0 badAlliance:
{major}and the{minor}.Alliance:
{major}and the{minor}.MINOR_ALLIED_WITH_YOU0 good · 0 badYou are allied with the
{minor}.You are allied with the
{minor}.MINOR_DEFEATED_SENTENCE0 good · 0 bad{minor}are defeated.{minor}are defeated.MINOR_NO_ALLY0 good · 0 badNo one is currently allied with the
{minor}.No one is currently allied with the
{minor}.MINOR_RELATIONS_TITLE0 good · 0 badRelations with the
{minor}Relations with the
{minor}MINOR_SPECIALTY_TITLE0 good · 0 bad{faction}Specialty{faction}SpecialtyMOVE SHIPS0 good · 0 badMOVE SHIPS
MOVE SHIPS
Main Menu0 good · 0 badMain Menu
Main Menu
Make sure you have an active starport which is not occupied by another ship.0 good · 0 badMake sure you have an active starport which is not occupied by another ship.
Make sure you have an active starport which is not occupied by another ship.
Map Size0 good · 0 badMap Size
Map Size
Map Type0 good · 0 badMap Type
Map Type
Map sizes automatically scale based on the number of players. For example, a Medium map with 3 players will be smaller than a Medium map with 6 players.0 good · 0 badMap sizes automatically scale based on the number of players. For example, a Medium map with 3 players will be smaller than a Medium map with 6 players.
Map sizes automatically scale based on the number of players. For example, a Medium map with 3 players will be smaller than a Medium map with 6 players.
Max Autosave Files :0 good · 0 badMax Autosave Files:
Max Autosave Files:
Menu0 good · 0 badMenu
Menu
Minimal0 good · 0 badMinimal
Minimal
Minor Factions0 good · 0 badMinor Factions
Minor Factions
More Resources0 good · 0 badMore Resources
More Resources
Mouse Sensitivity :0 good · 0 badMouse Sensitivity:
Mouse Sensitivity:
Movement Blocked0 good · 0 badMovement Blocked
Movement Blocked
My Faction0 good · 0 badMy Faction
My Faction
Myrmidon Horde0 good · 0 badMyrmidon Horde
Myrmidon Horde
NEXT SHIP0 good · 0 badNEXT SHIP
NEXT SHIP
NOTIF_ALLIANCE_DISSOLVED_OTHER0 good · 0 badThe
{faction}are no longer allied with the{major}.The
{faction}are no longer allied with the{major}.NOTIF_ALLIANCE_DISSOLVED_US0 good · 0 badThe
{faction}are no longer allied with us.The
{faction}are no longer allied with us.NOTIF_ALLIANCE_FORMED_OTHER0 good · 0 badThe
{faction}are now allied with the{major}.The
{faction}are now allied with the{major}.NOTIF_ALLIANCE_FORMED_US0 good · 0 badThe
{faction}are now allied with us.The
{faction}are now allied with us.NOTIF_ENEMY_ENDED_US0 good · 0 badThe
{faction}are no longer our enemies.The
{faction}are no longer our enemies.NOTIF_ENEMY_US0 good · 0 badThe
{faction}are now our enemies.The
{faction}are now our enemies.NOTIF_FACTION_DEFEATED0 good · 0 badThe
{faction}have been defeated.The
{faction}have been defeated.NOTIF_FACTION_LEADS0 good · 0 bad{faction}is in the lead with{points}victory points.{faction}is in the lead with{points}victory points.NOTIF_HOSTILE_ENDED_US0 good · 0 badThe
{faction}are no longer hostile towards us.The
{faction}are no longer hostile towards us.NOTIF_HOSTILE_US0 good · 0 badThe
{faction}are hostile towards us.The
{faction}are hostile towards us.NOTIF_MET_MAJOR_FACTION0 good · 0 badWe have made contact with a major faction:
{faction}.We have made contact with a major faction:
{faction}.NOTIF_MET_MINOR_FACTION0 good · 0 badWe have made contact with a minor faction:
{faction}.We have made contact with a minor faction:
{faction}.NOTIF_PLANET_COLONIZED_BY0 good · 0 bad{faction}colonized our planet{planet}{faction}colonized our planet{planet}NOTIF_PLANET_EXTERMINATING0 good · 0 bad{faction}is exterminating the population of our planet{planet}{faction}is exterminating the population of our planet{planet}NOTIF_SHIP_ATTACKED_UNSEEN0 good · 0 badOur
{unit}was attacked by an unknown ship outside of our sensor range.Our
{unit}was attacked by an unknown ship outside of our sensor range.NOTIF_SHIP_DESTROYED_BY0 good · 0 bad{faction}destroyed our{unit}{faction}destroyed our{unit}NOTIF_SHIP_DESTROYED_UNSEEN0 good · 0 badOur
{unit}was destroyed by an unknown ship outside of our sensor range.Our
{unit}was destroyed by an unknown ship outside of our sensor range.NOTIF_TIED0 good · 0 badPlayers
{first}and{second}are tied for the lead. To win, a player must reach the required number of victory points and lead outright when victory is checked at the start of their turn.Players
{first}and{second}are tied for the lead. To win, a player must reach the required number of victory points and lead outright when victory is checked at the start of their turn.NOTIF_TITLE_CEASED_HOSTILITIES0 good · 0 bad{faction}Ceased Hostilities{faction}Ceased HostilitiesNOTIF_TITLE_FACTION_DEFEATED0 good · 0 bad{faction}have been defeated{faction}have been defeatedNOTIF_TITLE_NEW_VASSAL0 good · 0 badNew Vassal
New Vassal
NOTIF_TITLE_NOW_ENEMIES0 good · 0 bad{faction}Are Now Enemies{faction}Are Now EnemiesNOTIF_TITLE_NOW_HOSTILE0 good · 0 bad{faction}Are Now Hostile{faction}Are Now HostileNOTIF_TITLE_NO_LONGER_ENEMIES0 good · 0 bad{faction}Are No Longer Enemies{faction}Are No Longer EnemiesNOTIF_TITLE_PLANET_LOST0 good · 0 badPlanet Lost
Planet Lost
