English · ui.csv
Version 2026-09-24.20e786af · read-only, this is not the current version
1168 strings
NOTIF_TITLE_SHIP_LOST0 good · 0 badShip Lost
Ship Lost
NOTIF_TITLE_SHIP_UNDER_ATTACK0 good · 0 badShip Under Attack
Ship Under Attack
NOTIF_TITLE_TIED0 good · 0 badTied for the Lead
Tied for the Lead
NOTIF_TITLE_VASSALIZATION0 good · 0 badVassalization
Vassalization
NOTIF_TITLE_YOU_LEAD0 good · 0 badYou Are in the Lead
You Are in the Lead
NOTIF_VASSAL_OTHER0 good · 0 badThe
{faction}are now vassalized by the{major}.The
{faction}are now vassalized by the{major}.NOTIF_VASSAL_US0 good · 0 badThe
{faction}are now our vassals.The
{faction}are now our vassals.NOTIF_YOU_LEAD0 good · 0 badYou are in the lead with
{points}victory points.You are in the lead with
{points}victory points.Name0 good · 0 badName
Name
Name\n(Type)0 good · 0 badName
\n(Type)Name
\n(Type)Net Income:0 good · 0 badNet Income:
Net Income:
Neutral0 good · 0 badNeutral
Neutral
Neutral minor faction0 good · 0 badNeutral minor faction
Neutral minor faction
Never0 good · 0 badNever
Never
New Alliance0 good · 0 badNew Alliance
New Alliance
New Folder0 good · 0 badNew Folder
New Folder
New Game0 good · 0 badNew Game
New Game
Next0 good · 0 badNext
Next
Next Unit0 good · 0 badNext Ship
Next Ship
No Free Starport0 good · 0 badNo Free Starport
No Free Starport
No active research lab0 good · 0 badNo active research lab
No active research lab
No free research lab0 good · 0 badNo free research lab
No free research lab
No more techs available0 good · 0 badNo more techs available
No more techs available
No research lab0 good · 0 badNo research lab
No research lab
None0 good · 0 badNone
None
Normal0 good · 0 badNormal
Normal
Not Enough Resources0 good · 0 badNot Enough Resources
Not Enough Resources
Not Yet!0 good · 0 badNot Yet!
Not Yet!
Not available or already researched this turn.0 good · 0 badNot available or already researched this turn.
Not available or already researched this turn.
Number of Opponents0 good · 0 badNumber of Opponents
Number of Opponents
Open Artbook0 good · 0 badOpen Artbook
Open Artbook
Open Build Ship0 good · 0 badOpen Build Ship
Open Build Ship
Open Build Station0 good · 0 badOpen Build Station
Open Build Station
Open Minor Factions0 good · 0 badOpen Minor Factions
Open Minor Factions
Open Research Tech0 good · 0 badOpen Research Tech
Open Research Tech
Open Scoreboard0 good · 0 badOpen Scoreboard
Open Scoreboard
Open Show Upgrades0 good · 0 badOpen Show Upgrades
Open Show Upgrades
Open Terraform Planet0 good · 0 badOpen Terraform Planet
Open Terraform Planet
Operating System0 good · 0 badOperating System
Operating System
Opponent Factions0 good · 0 badOpponent Factions
Opponent Factions
Opponents0 good · 0 badOpponents
Opponents
Options0 good · 0 badOptions
Options
Out of network. Requires 1 Energy to activate.0 good · 0 badOut of network. Requires 1 Energy to activate.
Out of network. Requires 1 Energy to activate.
Out of network. Requires 1 Energy to activate. Insufficient Energy.0 good · 0 badOut of network. Requires 1 Energy to activate. Insufficient Energy.
Out of network. Requires 1 Energy to activate. Insufficient Energy.
Outside of your _sensor_range_0 good · 0 badOutside of your
_sensor_range_Outside of your
_sensor_range_Overwrite0 good · 0 badOverwrite
Overwrite
PLAYER_UNKNOWN0 good · 0 badan unknown player
an unknown player
Pan Camera0 good · 0 badPan Camera
Pan Camera
Place Artifact0 good · 0 badPlace Artifact
Place Artifact
Place Ship0 good · 0 badPlace Ship
Place Ship
Place Station0 good · 0 badPlace Station
Place Station
Place Tech0 good · 0 badPlace Tech
Place Tech
Planet Density0 good · 0 badPlanet Density
Planet Density
Planet Name0 good · 0 badPlanet Name
Planet Name
Planet Texture0 good · 0 badPlanet Texture
Planet Texture
Planet Type0 good · 0 badPlanet Type
Planet Type
Play Tutorial0 good · 0 badPlay Tutorial
Play Tutorial
Portrait0 good · 0 badPortrait
Portrait
Previous0 good · 0 badPrevious
Previous
Primary0 good · 0 badPrimary
Primary
Production:0 good · 0 badProduction:
Production:
Production:0 good · 0 badProduction:
Production:
Quit0 good · 0 badQuit
Quit
Quit Game0 good · 0 badQuit Game
Quit Game
RELATION_LOGO_DEFEATED0 good · 0 badThe
{minor}are defeated.The
{minor}are defeated.RELATION_LOGO_SCORE_MAJORnew0 good · 0 bad\n\nThe relations score between{major}and the{minor}is{score}.\n\nThe relations score between{major}and the{minor}is{score}.RELATION_LOGO_SCORE_YOUnew0 good · 0 bad\n\nThe relations score between you and the{minor}is{score}.\n\nThe relations score between you and the{minor}is{score}.RELATION_LOGO_STATUS_MAJOR0 good · 0 badRelations between
{major}and the{minor}:{status}.Relations between
{major}and the{minor}:{status}.RELATION_LOGO_STATUS_YOU0 good · 0 badYour relations with the
{minor}:{status}.Your relations with the
{minor}:{status}.RELATION_LOGO_TITLE0 good · 0 badRelations between
{major}and the{minor}Relations between
{major}and the{minor}RELATION_MINOR_FACTION0 good · 0 bad{status}minor faction{status}minor factionREWARD_ALREADY_COLONIZED0 good · 0 badYou have already colonized the planet.
You have already colonized the planet.
REWARD_ARTIFACT_DESC0 good · 0 badGain an
_artifact_Gain an
_artifact_REWARD_COLONIZE_DESC0 good · 0 badColonize the planet.
Colonize the planet.
REWARD_NEEDS_LABnew0 good · 0 bad\n[color=red]Requires an active[/color]_research_lab_.\n[color=red]Requires an active[/color]_research_lab_.REWARD_NO_TECH0 good · 0 badYou already have all the tech available from this anomaly.
You already have all the tech available from this anomaly.
REWARD_NO_TILEnew0 good · 0 bad\n[color=red]No valid tile for placement[/color]\n[color=red]No valid tile for placement[/color]REWARD_RELATIONS0 good · 0 bad{amount}_relations_with the{faction}{amount}_relations_with the{faction}REWARD_RESOURCE_DESC0 good · 0 badGain
{amount}{resource}Gain
{amount}{resource}REWARD_SCAN_DESC0 good · 0 badReveals all tiles within a radius of
{radius}tiles at a target location up to{range}tiles away.Reveals all tiles within a radius of
{radius}tiles at a target location up to{range}tiles away.REWARD_STATION_DESC0 good · 0 badGain station:
{station}Gain station:
{station}REWARD_TECH_DESC0 good · 0 badGain tech:
{tech}Gain tech:
{tech}REWARD_TELEPORT_DESC0 good · 0 badTeleport your ship to a target location up to
{range}tiles away.Teleport your ship to a target location up to
{range}tiles away.REWARD_TERRAFORM_DESC0 good · 0 badTerraform the planet to
{planet}.Terraform the planet to
{planet}.REWARD_TERRAIN_DESC0 good · 0 badAdd
{terrain}to an adjacent tile.Add
{terrain}to an adjacent tile.REWARD_UNIT_DESC0 good · 0 badGain ship:
{unit}Gain ship:
{unit}REWARD_UPGRADE_DESC0 good · 0 badGain upgrade:
{upgrade}Gain upgrade:
{upgrade}Random Faction0 good · 0 badRandom Faction
Random Faction
Randomize0 good · 0 badRandomize
Randomize
Reduced0 good · 0 badReduced
Reduced
Relations Log0 good · 0 badRelations Log
Relations Log
Remove Key0 good · 0 badRemove Key
Remove Key
Remove trait0 good · 0 badRemove trait
Remove trait
Rename Planet0 good · 0 badRename Planet
Rename Planet
Replace0 good · 0 badReplace
Replace
Research Technology0 good · 0 badResearch Technology
Research Technology
Research is divided into three technology groups, each specializing in a different aspect of development:\n[ul] _Astroprocessing_ [/ul]\n[ul] _Cosmoencryption_[/ul]\n[ul] _Aetherrendering_[/ul]\n\nEach technology group is organized into levels. At each level, only two technologies from that group are available in a given game, and you may research only one of them. Researching a technology increases your level in that group and unlocks the next level of choices.\n\nTechnologies must be placed in an active _research_lab_ to function. Research labs can be captured, and any technologies placed in them are captured as well. If a research lab becomes _inactive_, its technologies are temporarily disabled until the lab is active again.\n\nTechnologies can also be found through _anomalies_. These technologies must still be placed in a research lab to be used, but do not increase the level of their technology group.0 good · 0 badResearch is divided into three technology groups, each specializing in a different aspect of development:
\n[ul]_Astroprocessing_[/ul]\n[ul]_Cosmoencryption_[/ul]\n[ul]_Aetherrendering_[/ul]\n\nEach technology group is organized into levels. At each level, only two technologies from that group are available in a given game, and you may research only one of them. Researching a technology increases your level in that group and unlocks the next level of choices.\n\nTechnologies must be placed in an active_research_lab_to function. Research labs can be captured, and any technologies placed in them are captured as well. If a research lab becomes_inactive_, its technologies are temporarily disabled until the lab is active again.\n\nTechnologies can also be found through_anomalies_. These technologies must still be placed in a research lab to be used, but do not increase the level of their technology group.Research is divided into three technology groups, each specializing in a different aspect of development:
\n[ul]_Astroprocessing_[/ul]\n[ul]_Cosmoencryption_[/ul]\n[ul]_Aetherrendering_[/ul]\n\nEach technology group is organized into levels. At each level, only two technologies from that group are available in a given game, and you may research only one of them. Researching a technology increases your level in that group and unlocks the next level of choices.\n\nTechnologies must be placed in an active_research_lab_to function. Research labs can be captured, and any technologies placed in them are captured as well. If a research lab becomes_inactive_, its technologies are temporarily disabled until the lab is active again.\n\nTechnologies can also be found through_anomalies_. These technologies must still be placed in a research lab to be used, but do not increase the level of their technology group.Reset0 good · 0 badReset
Reset
Restart0 good · 0 badRestart
Restart
Restart Game0 good · 0 badRestart Game
Restart Game
