Null Vector Studios

Astro Protocol translations

English · ui.csv

Version 2026-10-01.f03bb2c5 · read-only, this is not the current version

1196 strings

  • NOTIF_TITLE_PLANET_UNDER_ATTACK0 good · 0 bad

    Planet Under Attack

    Planet Under Attack

  • NOTIF_TITLE_SHIP_LOST0 good · 0 bad

    Ship Lost

    Ship Lost

  • NOTIF_TITLE_SHIP_UNDER_ATTACK0 good · 0 bad

    Ship Under Attack

    Ship Under Attack

  • NOTIF_TITLE_TIED0 good · 0 bad

    Tied for the Lead

    Tied for the Lead

  • NOTIF_TITLE_VASSALIZATION0 good · 0 bad

    Vassalization

    Vassalization

  • NOTIF_TITLE_YOU_LEAD0 good · 0 bad

    You Are in the Lead

    You Are in the Lead

  • NOTIF_VASSAL_OTHER0 good · 0 bad

    The {faction} are now vassalized by the {major}.

    The {faction} are now vassalized by the {major}.

  • NOTIF_VASSAL_US0 good · 0 bad

    The {faction} are now our vassals.

    The {faction} are now our vassals.

  • NOTIF_YOU_LEAD0 good · 0 bad

    You are in the lead with {points} victory points.

    You are in the lead with {points} victory points.

  • Name0 good · 0 bad

    Name

    Name

  • Name\n(Type)0 good · 0 bad

    Name\n(Type)

    Name\n(Type)

  • Net Income:0 good · 0 bad

    Net Income:

    Net Income:

  • Neutral0 good · 0 bad

    Neutral

    Neutral

  • Neutral minor faction0 good · 0 bad

    Neutral minor faction

    Neutral minor faction

  • Never0 good · 0 bad

    Never

    Never

  • New Alliance0 good · 0 bad

    New Alliance

    New Alliance

  • New Folder0 good · 0 bad

    New Folder

    New Folder

  • New Game0 good · 0 bad

    New Game

    New Game

  • Next0 good · 0 bad

    Next

    Next

  • Next Unit0 good · 0 bad

    Next Ship

    Next Ship

  • No Free Starport0 good · 0 bad

    No Free Starport

    No Free Starport

  • No active research lab0 good · 0 bad

    No active research lab

    No active research lab

  • No free research lab0 good · 0 bad

    No free research lab

    No free research lab

  • No more techs available0 good · 0 bad

    No more techs available

    No more techs available

  • No research lab0 good · 0 bad

    No research lab

    No research lab

  • None0 good · 0 bad

    None

    None

  • Normal0 good · 0 bad

    Normal

    Normal

  • Not Enough Resources0 good · 0 bad

    Not Enough Resources

    Not Enough Resources

  • Not Yet!0 good · 0 bad

    Not Yet!

    Not Yet!

  • Not available or already researched this turn.0 good · 0 bad

    Not available or already researched this turn.

    Not available or already researched this turn.

  • Number of Opponents0 good · 0 bad

    Number of Opponents

    Number of Opponents

  • Open Artbook0 good · 0 bad

    Open Artbook

    Open Artbook

  • Open Build Ship0 good · 0 bad

    Open Build Ship

    Open Build Ship

  • Open Build Station0 good · 0 bad

    Open Build Station

    Open Build Station

  • Open Minor Factions0 good · 0 bad

    Open Minor Factions

    Open Minor Factions

  • Open Research Tech0 good · 0 bad

    Open Research Tech

    Open Research Tech

  • Open Scoreboard0 good · 0 bad

    Open Scoreboard

    Open Scoreboard

  • Open Show Upgrades0 good · 0 bad

    Open Show Upgrades

    Open Show Upgrades

  • Open Terraform Planet0 good · 0 bad

    Open Terraform Planet

    Open Terraform Planet

  • Operating System0 good · 0 bad

    Operating System

    Operating System

  • Opponent Factions0 good · 0 bad

    Opponent Factions

    Opponent Factions

  • Opponents0 good · 0 bad

    Opponents

    Opponents

  • Options0 good · 0 bad

    Options

    Options

  • Out of network. Requires 1 [img=24x24]res://resources/gfx/energy.png[/img] to activate.0 good · 0 bad

    Out of network. Requires 1 [img=24x24]res://resources/gfx/energy.png[/img] to activate.

    Out of network. Requires 1 [img=24x24]res://resources/gfx/energy.png[/img] to activate.

  • Out of network. Requires 1 [img=24x24]res://resources/gfx/energy.png[/img] to activate. Insufficient Energy.0 good · 0 bad

    Out of network. Requires 1 [img=24x24]res://resources/gfx/energy.png[/img] to activate. Insufficient Energy.

    Out of network. Requires 1 [img=24x24]res://resources/gfx/energy.png[/img] to activate. Insufficient Energy.

  • Outside of your _sensor_range_0 good · 0 bad

    Outside of your _sensor_range_

    Outside of your _sensor_range_

  • Overwrite0 good · 0 bad

    Overwrite

    Overwrite

  • PLAYER_UNKNOWN0 good · 0 bad

    an unknown player

    an unknown player

  • Pan Camera0 good · 0 bad

    Pan Camera

    Pan Camera

  • Place Artifact0 good · 0 bad

    Place Artifact

    Place Artifact

  • Place Ship0 good · 0 bad

    Place Ship

    Place Ship

  • Place Station0 good · 0 bad

    Place Station

    Place Station

  • Place Tech0 good · 0 bad

    Place Tech

    Place Tech

  • Planet Density0 good · 0 bad

    Planet Density

    Planet Density

  • Planet Name 0 good · 0 bad

    Planet Name

    Planet Name

  • Planet Texture0 good · 0 bad

    Planet Texture

    Planet Texture

  • Planet Type 0 good · 0 bad

    Planet Type

    Planet Type

  • Play Tutorial0 good · 0 bad

    Play Tutorial

    Play Tutorial

  • Portrait0 good · 0 bad

    Portrait

    Portrait

  • Previous0 good · 0 bad

    Previous

    Previous

  • Primary0 good · 0 bad

    Primary

    Primary

  • Production:0 good · 0 bad

    Production:

    Production:

  • Quit0 good · 0 bad

    Quit

    Quit

  • Quit Game0 good · 0 bad

    Quit Game

    Quit Game

  • RELATION_LOGO_DEFEATED0 good · 0 bad

    The {minor} are defeated.

    The {minor} are defeated.

  • RELATION_LOGO_SCORE_MAJOR0 good · 0 bad

    \n\nThe relations score between {major} and the {minor} is {score}.

    \n\nThe relations score between {major} and the {minor} is {score}.

  • RELATION_LOGO_SCORE_YOU0 good · 0 bad

    \n\nThe relations score between you and the {minor} is {score}.

    \n\nThe relations score between you and the {minor} is {score}.

  • RELATION_LOGO_STATUS_MAJOR0 good · 0 bad

    Relations between {major} and the {minor}: {status}.

    Relations between {major} and the {minor}: {status}.

  • RELATION_LOGO_STATUS_YOU0 good · 0 bad

    Your relations with the {minor}: {status}.

    Your relations with the {minor}: {status}.

  • RELATION_LOGO_TITLE0 good · 0 bad

    Relations between {major} and the {minor}

    Relations between {major} and the {minor}

  • RELATION_MINOR_FACTION0 good · 0 bad

    {status} minor faction

    {status} minor faction

  • REWARD_ALREADY_COLONIZED0 good · 0 bad

    You have already colonized the planet.

    You have already colonized the planet.

  • REWARD_ARTIFACT_DESC0 good · 0 bad

    Gain an _artifact_

    Gain an _artifact_

  • REWARD_COLONIZE_DESC0 good · 0 bad

    Colonize the planet.

    Colonize the planet.

  • REWARD_NEEDS_LAB0 good · 0 bad

    \n[color=red]Requires an active[/color] _research_lab_.

    \n[color=red]Requires an active[/color] _research_lab_.

  • REWARD_NO_TECH0 good · 0 bad

    You already have all the tech available from this anomaly.

    You already have all the tech available from this anomaly.

  • REWARD_NO_TILE0 good · 0 bad

    \n[color=red]No valid tile for placement[/color]

    \n[color=red]No valid tile for placement[/color]

  • REWARD_RELATIONS0 good · 0 bad

    {amount} _relations_ with the {faction}

    {amount} _relations_ with the {faction}

  • REWARD_RESOURCE_DESC0 good · 0 bad

    Gain {amount} {resource}

    Gain {amount} {resource}

  • REWARD_SCAN_DESC0 good · 0 bad

    Reveals all tiles within a radius of {radius} tiles at a target location up to {range} tiles away.

    Reveals all tiles within a radius of {radius} tiles at a target location up to {range} tiles away.

  • REWARD_STATION_DESC0 good · 0 bad

    Gain station: {station}

    Gain station: {station}

  • REWARD_TECH_DESC0 good · 0 bad

    Gain tech: {tech}

    Gain tech: {tech}

  • REWARD_TELEPORT_DESC0 good · 0 bad

    Teleport your ship to a target location up to {range} tiles away.

    Teleport your ship to a target location up to {range} tiles away.

  • REWARD_TERRAFORM_DESC0 good · 0 bad

    Terraform the planet to {planet}.

    Terraform the planet to {planet}.

  • REWARD_TERRAIN_DESC0 good · 0 bad

    Add {terrain} to an adjacent tile.

    Add {terrain} to an adjacent tile.

  • REWARD_UNIT_DESC0 good · 0 bad

    Gain ship: {unit}

    Gain ship: {unit}

  • REWARD_UPGRADE_DESC0 good · 0 bad

    Gain upgrade: {upgrade}

    Gain upgrade: {upgrade}

  • Randomnew0 good · 0 bad

    Random

    Random

  • Random Basic Factionnew0 good · 0 bad

    Random Basic Faction

    Random Basic Faction

  • Random Custom Factionnew0 good · 0 bad

    Random Custom Faction

    Random Custom Faction

  • Random Faction0 good · 0 bad

    Random Faction

    Random Faction

  • Randomize0 good · 0 bad

    Randomize

    Randomize

  • Reduced0 good · 0 bad

    Reduced

    Reduced

  • Relations Log0 good · 0 bad

    Relations Log

    Relations Log

  • Remove Key0 good · 0 bad

    Remove Key

    Remove Key

  • Remove trait0 good · 0 bad

    Remove trait

    Remove trait

  • Rename Planet0 good · 0 bad

    Rename Planet

    Rename Planet

  • Replace0 good · 0 bad

    Replace

    Replace

  • Research Technology0 good · 0 bad

    Research Technology

    Research Technology

  • Research is divided into three technology groups, each specializing in a different aspect of development:\n[ul] _Astroprocessing_ [/ul]\n[ul] _Cosmoencryption_[/ul]\n[ul] _Aetherrendering_[/ul]\n\nEach technology group is organized into levels. At each level, only two technologies from that group are available in a given game, and you may research only one of them. Researching a technology increases your level in that group and unlocks the next level of choices.\n\nTechnologies must be placed in an active _research_lab_ to function. Research labs can be captured, and any technologies placed in them are captured as well. If a research lab becomes _inactive_, its technologies are temporarily disabled until the lab is active again.\n\nTechnologies can also be found through _anomalies_. These technologies must still be placed in a research lab to be used, but do not increase the level of their technology group.0 good · 0 bad

    Research is divided into three technology groups, each specializing in a different aspect of development:\n[ul] _Astroprocessing_ [/ul]\n[ul] _Cosmoencryption_[/ul]\n[ul] _Aetherrendering_[/ul]\n\nEach technology group is organized into levels. At each level, only two technologies from that group are available in a given game, and you may research only one of them. Researching a technology increases your level in that group and unlocks the next level of choices.\n\nTechnologies must be placed in an active _research_lab_ to function. Research labs can be captured, and any technologies placed in them are captured as well. If a research lab becomes _inactive_, its technologies are temporarily disabled until the lab is active again.\n\nTechnologies can also be found through _anomalies_. These technologies must still be placed in a research lab to be used, but do not increase the level of their technology group.

    Research is divided into three technology groups, each specializing in a different aspect of development:\n[ul] _Astroprocessing_ [/ul]\n[ul] _Cosmoencryption_[/ul]\n[ul] _Aetherrendering_[/ul]\n\nEach technology group is organized into levels. At each level, only two technologies from that group are available in a given game, and you may research only one of them. Researching a technology increases your level in that group and unlocks the next level of choices.\n\nTechnologies must be placed in an active _research_lab_ to function. Research labs can be captured, and any technologies placed in them are captured as well. If a research lab becomes _inactive_, its technologies are temporarily disabled until the lab is active again.\n\nTechnologies can also be found through _anomalies_. These technologies must still be placed in a research lab to be used, but do not increase the level of their technology group.