Null Vector Studios

Astro Protocol translations

English · ui.csv

Version 2026-09-22.a98fbda4 · read-only, this is not the current version

1374 strings

  • TOAST_DECLARED_WAR0 good · 0 bad

    Declared war against {faction}

    Declared war against {faction}

  • TOAST_DECLARED_WAR_TITLE0 good · 0 bad

    Declared War

    Declared War

  • TOAST_LIBERATED0 good · 0 bad

    Liberated the {faction}

    Liberated the {faction}

  • TOAST_LIBERATED_TITLE0 good · 0 bad

    Liberated Minor Faction

    Liberated Minor Faction

  • TOAST_NOT_ENOUGH_ENERGY0 good · 0 bad

    Not enough energy

    Not enough energy

  • TOAST_PLACE_TERRAIN0 good · 0 bad

    [img=24x24]res://input_prompts/Keyboard & Mouse/Default/mouse_left.png[/img] to place {terrain} there.

    [img=24x24]res://input_prompts/Keyboard & Mouse/Default/mouse_left.png[/img] to place {terrain} there.

  • TOAST_PLACE_TERRAIN_TITLE0 good · 0 bad

    Place {terrain}

    Place {terrain}

  • TOAST_PLEASE_WAIT0 good · 0 bad

    Please wait...

    Please wait...

  • TOAST_RESEARCH_COMPLETE0 good · 0 bad

    Researched {tech}

    Researched {tech}

  • TOAST_RESEARCH_COMPLETE_TITLE0 good · 0 bad

    Research Complete

    Research Complete

  • TOAST_RESEARCH_STARTED0 good · 0 bad

    Next turn you will have {tech}

    Next turn you will have {tech}

  • TOAST_RESEARCH_STARTED_TITLE0 good · 0 bad

    Research Started

    Research Started

  • TOAST_ROUND0 good · 0 bad

    Round {turn}

    Round {turn}

  • TOAST_TERRAFORM_COMPLETE0 good · 0 bad

    Terraformed {planet} into a planet of type {type}.

    Terraformed {planet} into a planet of type {type}.

  • TOAST_TERRAFORM_COMPLETE_TITLE0 good · 0 bad

    Terraforming Complete

    Terraforming Complete

  • TOAST_UNKNOWN_PLAYER_TURN0 good · 0 bad

    Unknown player's turn

    Unknown player's turn

  • TOAST_YOUR_TURN0 good · 0 bad

    Your turn

    Your turn

  • TOOLTIP_LOCK_HINT0 good · 0 bad

    Hold {input} to lock the tooltip

    Hold {input} to lock the tooltip

  • TOOLTIP_PLANET_TITLE0 good · 0 bad

    {type} Planet

    {type} Planet

  • TUT_ALLIANCES0 good · 0 bad

    Great work! You are now allied with the Cultivators, who have granted you the _cultivator_alliance_ upgrade. They will no longer attack you, and you can move through each other’s tiles and ships without conflict. You also gain one victory point for fulfilling a _victory_condition_.

    Great work! You are now allied with the Cultivators, who have granted you the _cultivator_alliance_ upgrade. They will no longer attack you, and you can move through each other’s tiles and ships without conflict. You also gain one victory point for fulfilling a _victory_condition_.

  • TUT_ALLIANCES_TITLE0 good · 0 bad

    Alliances

    Alliances

  • TUT_ALLIANCE_BENEFIT_TOOLTIP0 good · 0 bad

    Hover over the highlighted area to see the benefits you would gain if you were allied with the _cultivators_.

    Hover over the highlighted area to see the benefits you would gain if you were allied with the _cultivators_.

  • TUT_ALLIANCE_BENEFIT_TOOLTIP_TITLE0 good · 0 bad

    Alliances

    Alliances

  • TUT_ASTEROID_FIELD0 good · 0 bad

    You have found an _asteroid_field_!\n\nHover over the indicated _map_ tile to open a tooltip to learn more.

    You have found an _asteroid_field_!\n\nHover over the indicated _map_ tile to open a tooltip to learn more.

  • TUT_ASTEROID_FIELD_TITLE0 good · 0 bad

    Asteroid Field

    Asteroid Field

  • TUT_ATTACK0 good · 0 bad

    Move your ship to a tile with a _Yimono_Union_ ship in order to attack it. You can preview the attack result by selecting your ship and holding the right mouse button over the target ship.

    Move your ship to a tile with a _Yimono_Union_ ship in order to attack it. You can preview the attack result by selecting your ship and holding the right mouse button over the target ship.

  • TUT_ATTACK_TITLE0 good · 0 bad

    Attack Enemy Ship

    Attack Enemy Ship

  • TUT_BUILD_MORE_UNITS0 good · 0 bad

    We will soon meet the other factions.\n\nFirst, build

    We will soon meet the other factions.\n\nFirst, build

  • TUT_BUILD_MORE_UNITS_20 good · 0 bad

    one more ship and keep your {p0} income above 0

    one more ship and keep your {p0} income above 0

  • TUT_BUILD_MORE_UNITS_30 good · 0 bad

    more ships until you have 3 ships while keeping your {p0} income above 0

    more ships until you have 3 ships while keeping your {p0} income above 0

  • TUT_BUILD_MORE_UNITS_TITLE0 good · 0 bad

    Build More Ships

    Build More Ships

  • TUT_BUILD_RESEARCH_LAB0 good · 0 bad

    _research_lab_s are needed to research a technology.\n\nOpen the [img=24x24]res://ui/assets/menu_buttons/stations.png[/img] menu and build a research lab.

    _research_lab_s are needed to research a technology.\n\nOpen the [img=24x24]res://ui/assets/menu_buttons/stations.png[/img] menu and build a research lab.

  • TUT_BUILD_RESEARCH_LAB_TITLE0 good · 0 bad

    Build a Research Lab

    Build a Research Lab

  • TUT_BUILD_SCOUT0 good · 0 bad

    [img=24x24]res://input_prompts/Keyboard & Mouse/Default/mouse_left.png[/img] the _explorer_ to build one. Only one ship can occupy a tile. If a ship is already on the starport, move it away and try again.

    [img=24x24]res://input_prompts/Keyboard & Mouse/Default/mouse_left.png[/img] the _explorer_ to build one. Only one ship can occupy a tile. If a ship is already on the starport, move it away and try again.

  • TUT_BUILD_SCOUT_20 good · 0 bad

    \n\nRemember that your starport also takes one turn to activate so you will need to end the turn before you can build the ship.

    \n\nRemember that your starport also takes one turn to activate so you will need to end the turn before you can build the ship.

  • TUT_BUILD_SCOUT_TITLE0 good · 0 bad

    Select Explorer

    Select Explorer

  • TUT_BUILD_SOLAR_POWER_PLANT0 good · 0 bad

    Solar power plants produce one {p0} for each adjacent _star_.\n\nBuild a _solar_power_plant_ on the indicated tile to increase your _energy_ income.

    Solar power plants produce one {p0} for each adjacent _star_.\n\nBuild a _solar_power_plant_ on the indicated tile to increase your _energy_ income.

  • TUT_BUILD_SOLAR_POWER_PLANT_TITLE0 good · 0 bad

    Build Station

    Build Station

  • TUT_BUILD_STARPORT0 good · 0 bad

    Build a _starport_ using the [img=24x24]res://ui/assets/menu_buttons/stations.png[/img] menu.\n\nPlacing a _station_ on a tile which already has one will replace the existing station, so plan accordingly.

    Build a _starport_ using the [img=24x24]res://ui/assets/menu_buttons/stations.png[/img] menu.\n\nPlacing a _station_ on a tile which already has one will replace the existing station, so plan accordingly.

  • TUT_BUILD_STARPORT_TITLE0 good · 0 bad

    Build a Starport

    Build a Starport

  • TUT_BUILD_STATION0 good · 0 bad

    [img=24x24]res://input_prompts/Keyboard & Mouse/Default/mouse_left.png[/img] the _asteroid_mining_base_ to select it.

    [img=24x24]res://input_prompts/Keyboard & Mouse/Default/mouse_left.png[/img] the _asteroid_mining_base_ to select it.

  • TUT_BUILD_STATION_TITLE0 good · 0 bad

    Select Station

    Select Station

  • TUT_BUILD_UNIT0 good · 0 bad

    You've successfully researched a new ship. Now, [img=24x24]res://input_prompts/Keyboard & Mouse/Default/mouse_left.png[/img] the [img=31x24]res://ui/assets/menu_buttons/ships.png[/img] button and build it.

    You've successfully researched a new ship. Now, [img=24x24]res://input_prompts/Keyboard & Mouse/Default/mouse_left.png[/img] the [img=31x24]res://ui/assets/menu_buttons/ships.png[/img] button and build it.

  • TUT_BUILD_UNIT_TITLE0 good · 0 bad

    Build a Ship

    Build a Ship

  • TUT_COLONIZATION_COST0 good · 0 bad

    The farther the planet is from your _network_, the more {p0} it costs to colonize.\n\nAs _United_Tellus_, you have the _core_network_planets_ upgrade, so colonization always costs at least 5 {p1}.

    The farther the planet is from your _network_, the more {p0} it costs to colonize.\n\nAs _United_Tellus_, you have the _core_network_planets_ upgrade, so colonization always costs at least 5 {p1}.

  • TUT_COLONIZATION_COST_TITLE0 good · 0 bad

    Colonization Cost

    Colonization Cost

  • TUT_COLONIZE_PLANET0 good · 0 bad

    [img=24x24]res://input_prompts/Keyboard & Mouse/Default/mouse_left.png[/img] the [img=24x24]res://ui/selected_unit/gfx/colonize.png[/img] button in the bottom panel to _colonize_ the _planet_. Colonizing will consume the ship used for colonization.

    [img=24x24]res://input_prompts/Keyboard & Mouse/Default/mouse_left.png[/img] the [img=24x24]res://ui/selected_unit/gfx/colonize.png[/img] button in the bottom panel to _colonize_ the _planet_. Colonizing will consume the ship used for colonization.

  • TUT_COLONIZE_PLANETS0 good · 0 bad

    Find and _colonize_ one more planet to gain 2 _victory_points_.

    Find and _colonize_ one more planet to gain 2 _victory_points_.

  • TUT_COLONIZE_PLANETS_TITLE0 good · 0 bad

    Colonize More Planets

    Colonize More Planets

  • TUT_COLONIZE_PLANET_20 good · 0 bad

    \n\nYou need to move a ship to Nocthera to colonize it.

    \n\nYou need to move a ship to Nocthera to colonize it.

  • TUT_COLONIZE_PLANET_30 good · 0 bad

    \n\nSelect a ship on Nocthera that still has _action_points_ remaining to colonize the planet.

    \n\nSelect a ship on Nocthera that still has _action_points_ remaining to colonize the planet.

  • TUT_COLONIZE_PLANET_40 good · 0 bad

    \n\nThe ship on Nocthera needs to have _action_points_ remaining. End the turn to get more action points.

    \n\nThe ship on Nocthera needs to have _action_points_ remaining. End the turn to get more action points.

  • TUT_COLONIZE_PLANET_TITLE0 good · 0 bad

    Colonize a Planet

    Colonize a Planet

  • TUT_CULTIVATOR_ALLIANCE0 good · 0 bad

    Use gifts and trade to improve relations with the _cultivators_. Reach a relations score of 10 or higher to form an alliance.

    Use gifts and trade to improve relations with the _cultivators_. Reach a relations score of 10 or higher to form an alliance.

  • TUT_CULTIVATOR_ALLIANCE_TITLE0 good · 0 bad

    Cultivator Alliance

    Cultivator Alliance

  • TUT_DESTROY_SHIP0 good · 0 bad

    Great job! Now destroy the enemy ship by _attack_ing it until its _hull_points_ reach zero.

    Great job! Now destroy the enemy ship by _attack_ing it until its _hull_points_ reach zero.

  • TUT_DESTROY_SHIP_TITLE0 good · 0 bad

    Destroy Enemy Ship

    Destroy Enemy Ship

  • TUT_DIPLOMACY0 good · 0 bad

    Click the diplomacy button to open the diplomacy menu.

    Click the diplomacy button to open the diplomacy menu.

  • TUT_DIPLOMACY_TITLE0 good · 0 bad

    Diplomacy

    Diplomacy

  • TUT_DISCOVER_ANOMALY0 good · 0 bad

    [img=24x24]res://input_prompts/Keyboard & Mouse/Default/mouse_left.png[/img] the [img=24x24]res://ui/selected_unit/gfx/discover.png[/img] button in the bottom panel to discover the anomaly.

    [img=24x24]res://input_prompts/Keyboard & Mouse/Default/mouse_left.png[/img] the [img=24x24]res://ui/selected_unit/gfx/discover.png[/img] button in the bottom panel to discover the anomaly.

  • TUT_DISCOVER_ANOMALY_20 good · 0 bad

    \n\nYou need to select the ship first.

    \n\nYou need to select the ship first.

  • TUT_DISCOVER_ANOMALY_30 good · 0 bad

    \n\nThe ship needs to have _action_points_ remaining in order to perform the action.

    \n\nThe ship needs to have _action_points_ remaining in order to perform the action.

  • TUT_DISCOVER_ANOMALY_TITLE0 good · 0 bad

    Discover Anomaly

    Discover Anomaly

  • TUT_END_TURN0 good · 0 bad

    Your _Explorer_ has run out of _action_points_. You can end your turn at any time to restore all your ships’ action points.\n\n

    Your _Explorer_ has run out of _action_points_. You can end your turn at any time to restore all your ships’ action points.\n\n

  • TUT_END_TURN_20 good · 0 bad

    Press the End Turn button in the bottom-right corner or {p0}

    Press the End Turn button in the bottom-right corner or {p0}

  • TUT_END_TURN_TITLE0 good · 0 bad

    End Turn

    End Turn

  • TUT_EXTERMINATE0 good · 0 bad

    Finally, _exterminate_ the population of the _Yimono_Union_ colony by moving your ship onto their planet and pressing the [img=24x24]res://ui/selected_unit/gfx/exterminate.png[/img] button. Extermination takes one whole round to complete. You can also capture undefended enemy stations by moving your ship onto them.

    Finally, _exterminate_ the population of the _Yimono_Union_ colony by moving your ship onto their planet and pressing the [img=24x24]res://ui/selected_unit/gfx/exterminate.png[/img] button. Extermination takes one whole round to complete. You can also capture undefended enemy stations by moving your ship onto them.

  • TUT_EXTERMINATE_TITLE0 good · 0 bad

    Exterminate Enemy

    Exterminate Enemy

  • TUT_FIND_CULTIVATORS0 good · 0 bad

    Now we are ready to meet a _minor_faction_. Move to the indicated location to establish communications.

    Now we are ready to meet a _minor_faction_. Move to the indicated location to establish communications.

  • TUT_FIND_CULTIVATORS_TITLE0 good · 0 bad

    Find Cultivators

    Find Cultivators

  • TUT_FIND_ENEMY_PLANET0 good · 0 bad

    Next, let's find an enemy _major_faction_, _Yimono_Union_. Move your ships to scout the indicated location.

    Next, let's find an enemy _major_faction_, _Yimono_Union_. Move your ships to scout the indicated location.

  • TUT_FIND_ENEMY_PLANET_TITLE0 good · 0 bad

    Find Yimono Union

    Find Yimono Union

  • TUT_FIND_TERRAFORM_SECOND_PLANET0 good · 0 bad

    Move a ship to the highlighted location to find another planet.

    Move a ship to the highlighted location to find another planet.

  • TUT_FIND_TERRAFORM_SECOND_PLANET_TITLE0 good · 0 bad

    Find Another Planet

    Find Another Planet

  • TUT_GIFT0 good · 0 bad

    Click the "Gift 5 {p0}" button to increase relations with the _cultivators_.

    Click the "Gift 5 {p0}" button to increase relations with the _cultivators_.

  • TUT_GIFT_TITLE0 good · 0 bad

    Gift

    Gift

  • TUT_INCREASE_ENERGY_INCOME0 good · 0 bad

    Build another _solar_power_plant_ or _fusion_reactor_ to increase your {p0} production to 3 or above.\n\nRemember that _inactive_ stations do not produce anything until they are activated.

    Build another _solar_power_plant_ or _fusion_reactor_ to increase your {p0} production to 3 or above.\n\nRemember that _inactive_ stations do not produce anything until they are activated.

  • TUT_INCREASE_ENERGY_INCOME_TITLE0 good · 0 bad

    Increase Energy Income

    Increase Energy Income

  • TUT_INCREASE_GAS_INCOME0 good · 0 bad

    _Continental_ planets increase your {p0} income but you can also build _gas_extractor_s and _hydroponic_farm_s to increase it further.\n\nIncrease your {p1} production to 10. This will allow you to research new technologies faster.\n\nTip: You can quickly build multiple stations by holding {p2}

    _Continental_ planets increase your {p0} income but you can also build _gas_extractor_s and _hydroponic_farm_s to increase it further.\n\nIncrease your {p1} production to 10. This will allow you to research new technologies faster.\n\nTip: You can quickly build multiple stations by holding {p2}

  • TUT_INCREASE_GAS_INCOME_TITLE0 good · 0 bad

    Increase Gas Income

    Increase Gas Income

  • TUT_MAP0 good · 0 bad

    The cyan pattern around the map marks the edge of the map.\n\nThis tutorial starts on a small map with no opponents. As you progress, the map will expand and enemy factions will be introduced.

    The cyan pattern around the map marks the edge of the map.\n\nThis tutorial starts on a small map with no opponents. As you progress, the map will expand and enemy factions will be introduced.

  • TUT_MAP_TITLE0 good · 0 bad

    Map

    Map

  • TUT_MINOR_FACTION_RELATIONS_STATE0 good · 0 bad

    Your relations with the minor factions have 5 possible states: _enemy_, _hostile_, _neutral_, _allied_ and _vassal_. Hover over the highlighted area to learn more about the current state.

    Your relations with the minor factions have 5 possible states: _enemy_, _hostile_, _neutral_, _allied_ and _vassal_. Hover over the highlighted area to learn more about the current state.

  • TUT_MINOR_FACTION_RELATIONS_STATE_TITLE0 good · 0 bad

    Relations States

    Relations States

  • TUT_MINOR_FACTION_SCORING0 good · 0 bad

    Each minor faction has its own specialty. Some trade resources, some sell tech and some prefer warfare. Hover over the highlighted area to see the specialty of the _cultivators_ and how to improve relations with them.

    Each minor faction has its own specialty. Some trade resources, some sell tech and some prefer warfare. Hover over the highlighted area to see the specialty of the _cultivators_ and how to improve relations with them.

  • TUT_MINOR_FACTION_SCORING_TITLE0 good · 0 bad

    Relations

    Relations

  • TUT_MINOR_FACTION_TOOLTIP0 good · 0 bad

    Hover over the indicated area to learn more about the _Cultivators_.

    Hover over the indicated area to learn more about the _Cultivators_.

  • TUT_MINOR_FACTION_TOOLTIP_TITLE0 good · 0 bad

    Cultivators

    Cultivators

  • TUT_MOVE_FOURTH_TIME0 good · 0 bad

    Move your _explorer_ ship to the indicated tile.

    Move your _explorer_ ship to the indicated tile.

  • TUT_MOVE_FOURTH_TIME_TITLE0 good · 0 bad

    Move

    Move

  • TUT_MOVE_SECOND_TIME0 good · 0 bad

    Move your _explorer_ again to the indicated tile.

    Move your _explorer_ again to the indicated tile.

  • TUT_MOVE_SECOND_TIME_TITLE0 good · 0 bad

    Move

    Move

  • TUT_MOVE_THIRD_TIME0 good · 0 bad

    Move your _explorer_ ship to the indicated tile.

    Move your _explorer_ ship to the indicated tile.

  • TUT_MOVE_THIRD_TIME_TITLE0 good · 0 bad

    Move

    Move

  • TUT_MOVE_TO_ANOMALY0 good · 0 bad

    That purple circle over there is an _anomaly_. Discovering anomalies grants powerful rewards to choose from.\n\nMove your ship to the anomaly.

    That purple circle over there is an _anomaly_. Discovering anomalies grants powerful rewards to choose from.\n\nMove your ship to the anomaly.

  • TUT_MOVE_TO_ANOMALY_TITLE0 good · 0 bad

    Anomalies

    Anomalies

  • TUT_MOVE_TO_TERRAFORM0 good · 0 bad

    Move a ship to the indicated location to find a new planet.

    Move a ship to the indicated location to find a new planet.

  • TUT_MOVE_TO_TERRAFORM_TITLE0 good · 0 bad

    Find Planet

    Find Planet

  • TUT_MOVE_UNIT0 good · 0 bad

    [img=24x24]res://input_prompts/Keyboard & Mouse/Default/mouse_right.png[/img] the indicated tile to move your ship.

    [img=24x24]res://input_prompts/Keyboard & Mouse/Default/mouse_right.png[/img] the indicated tile to move your ship.

  • TUT_MOVE_UNIT_20 good · 0 bad

    \n\nYou need to select the ship first.

    \n\nYou need to select the ship first.