Null Vector Studios

Astro Protocol translations

Spanish (Spain) · ui.csv

Version 2026-09-23.7c2630e9 · read-only, this is not the current version

1372 strings

  • Quit Game0 good · 0 bad

    Quit Game

    Salir del juego

  • RELATION_LOGO_DEFEATED0 good · 0 bad

    The {minor} are defeated.

    La facción {minor} ha sido derrotada.

  • RELATION_LOGO_SCORE_MAJOR0 good · 0 bad

    \\n\\nThe relations score between {major} and the {minor} is {score}.

    \\n\\nLa puntuación de relaciones entre las facciones {major} y {minor} es {score}.

  • RELATION_LOGO_SCORE_YOU0 good · 0 bad

    \\n\\nThe relations score between you and the {minor} is {score}.

    \\n\\nTu puntuación de relaciones con la facción {minor} es {score}.

  • RELATION_LOGO_STATUS_MAJOR0 good · 0 bad

    Relations between {major} and the {minor}: {status}.

    Relaciones entre las facciones {major} y {minor}: {status}.

  • RELATION_LOGO_STATUS_YOU0 good · 0 bad

    Your relations with the {minor}: {status}.

    Tus relaciones con la facción {minor}: {status}.

  • RELATION_LOGO_TITLE0 good · 0 bad

    Relations between {major} and the {minor}

    Relaciones entre las facciones {major} y {minor}

  • RELATION_MINOR_FACTION0 good · 0 bad

    {status} minor faction

    Facción menor: {status}

  • REWARD_ALREADY_COLONIZED0 good · 0 bad

    You have already colonized the planet.

    Ya has colonizado el planeta.

  • REWARD_ARTIFACT_DESC0 good · 0 bad

    Gain an _artifact_

    Obtén un _artifact|artefacto_

  • REWARD_COLONIZE_DESC0 good · 0 bad

    Colonize the planet.

    Coloniza el planeta.

  • REWARD_NEEDS_LAB0 good · 0 bad

    \\n[color=red]Requires an active[/color] _research_lab_.

    \\n[color=red]Requiere un[/color] _research_lab|laboratorio de investigación_ activo.

  • REWARD_NO_TECH0 good · 0 bad

    You already have all the tech available from this anomaly.

    Ya tienes todas las tecnologías disponibles en esta anomalía.

  • REWARD_NO_TILE0 good · 0 bad

    \\n[color=red]No valid tile for placement[/color]

    \\n[color=red]No hay casillas válidas para colocarlo[/color]

  • REWARD_RELATIONS0 good · 0 bad

    {amount} _relations_ with the {faction}

    {amount} a las _relations|relaciones_ con la facción {faction}

  • REWARD_RESOURCE_DESC0 good · 0 bad

    Gain {amount} {resource}

    Obtén {amount} {resource}

  • REWARD_SCAN_DESC0 good · 0 bad

    Reveals all tiles within a radius of {radius} tiles at a target location up to {range} tiles away.

    Revela el área alrededor de un punto elegido. Radio (casillas): {radius}. Distancia máxima al punto (casillas): {range}.

  • REWARD_STATION_DESC0 good · 0 bad

    Gain station: {station}

    Obtén una estación: {station}

  • REWARD_TECH_DESC0 good · 0 bad

    Gain tech: {tech}

    Obtén una tecnología: {tech}

  • REWARD_TELEPORT_DESC0 good · 0 bad

    Teleport your ship to a target location up to {range} tiles away.

    Teletransporta tu nave a un punto elegido. Distancia máxima (casillas): {range}.

  • REWARD_TERRAFORM_DESC0 good · 0 bad

    Terraform the planet to {planet}.

    Terraformación del planeta al tipo {planet}.

  • REWARD_TERRAIN_DESC0 good · 0 bad

    Add {terrain} to an adjacent tile.

    Añade este terreno a una casilla adyacente: {terrain}.

  • REWARD_UNIT_DESC0 good · 0 bad

    Gain ship: {unit}

    Obtén una nave: {unit}

  • REWARD_UPGRADE_DESC0 good · 0 bad

    Gain upgrade: {upgrade}

    Obtén una mejora: {upgrade}

  • Random Faction0 good · 0 bad

    Random Faction

    Facción aleatoria

  • Randomize0 good · 0 bad

    Randomize

    Aleatorizar

  • Reduced0 good · 0 bad

    Reduced

    Reducidas

  • Relations Log0 good · 0 bad

    Relations Log

    Registro de relaciones

  • Remove Key0 good · 0 bad

    Remove Key

    Eliminar tecla

  • Remove trait0 good · 0 bad

    Remove trait

    Eliminar rasgo

  • Rename Planet0 good · 0 bad

    Rename Planet

    Renombrar planeta

  • Replace0 good · 0 bad

    Replace

    Sustituir

  • Research Technology0 good · 0 bad

    Research Technology

    Investigar tecnología

  • Research is divided into three technology groups, each specializing in a different aspect of development:\n[ul] _Astroprocessing_ [/ul]\n[ul] _Cosmoencryption_[/ul]\n[ul] _Aetherrendering_[/ul]\n\nEach technology group is organized into levels. At each level, only two technologies from that group are available in a given game, and you may research only one of them. Researching a technology increases your level in that group and unlocks the next level of choices.\n\nTechnologies must be placed in an active _research_lab_ to function. Research labs can be captured, and any technologies placed in them are captured as well. If a research lab becomes _inactive_, its technologies are temporarily disabled until the lab is active again.\n\nTechnologies can also be found through _anomalies_. These technologies must still be placed in a research lab to be used, but do not increase the level of their technology group.0 good · 0 bad

    Research is divided into three technology groups, each specializing in a different aspect of development:\n[ul] _Astroprocessing_ [/ul]\n[ul] _Cosmoencryption_[/ul]\n[ul] _Aetherrendering_[/ul]\n\nEach technology group is organized into levels. At each level, only two technologies from that group are available in a given game, and you may research only one of them. Researching a technology increases your level in that group and unlocks the next level of choices.\n\nTechnologies must be placed in an active _research_lab_ to function. Research labs can be captured, and any technologies placed in them are captured as well. If a research lab becomes _inactive_, its technologies are temporarily disabled until the lab is active again.\n\nTechnologies can also be found through _anomalies_. These technologies must still be placed in a research lab to be used, but do not increase the level of their technology group.

    La investigación se divide en tres grupos de tecnologías, cada uno especializado en un aspecto distinto del desarrollo:\n[ul] _Astroprocessing|Astroprocesamiento_ [/ul]\n[ul] _Cosmoencryption|Cosmocifrado_[/ul]\n[ul] _Aetherrendering|Eterrenderizado_[/ul]\n\nCada grupo se organiza por niveles. En cada nivel solo hay dos tecnologías de ese grupo disponibles en una partida, y únicamente puedes investigar una. Investigar una tecnología aumenta tu nivel en ese grupo y desbloquea las opciones del siguiente nivel.\n\nPara funcionar, las tecnologías deben colocarse en un _research_lab|laboratorio de investigación_ activo. Los laboratorios pueden ser capturados junto con todas las tecnologías que contengan. Si un laboratorio queda _inactive|inactivo_, sus tecnologías se desactivan temporalmente hasta que vuelva a estar activo.\n\nTambién se pueden encontrar tecnologías mediante _anomalies|anomalías_. Deben colocarse igualmente en un laboratorio para utilizarlas, pero no aumentan el nivel de su grupo de investigación.

  • Reset0 good · 0 bad

    Reset

    Restablecer

  • Restart0 good · 0 bad

    Restart

    Reiniciar

  • Restart Game0 good · 0 bad

    Restart Game

    Reiniciar partida

  • Restart the game?0 good · 0 bad

    Restart the game?

    ¿Reiniciar la partida?

  • Restore the original faction colors.0 good · 0 bad

    Restore the original faction colors.

    Restablecer los colores originales de las facciones.

  • Right0 good · 0 bad

    Right

    Derecha

  • Row 1 Column 10 good · 0 bad

    Row 1 Column 1

    Fila 1, columna 1

  • Row 1 Column 20 good · 0 bad

    Row 1 Column 2

    Fila 1, columna 2

  • Row 1 Column 30 good · 0 bad

    Row 1 Column 3

    Fila 1, columna 3

  • Row 2 Column 10 good · 0 bad

    Row 2 Column 1

    Fila 2, columna 1

  • Row 2 Column 20 good · 0 bad

    Row 2 Column 2

    Fila 2, columna 2

  • Row 2 Column 30 good · 0 bad

    Row 2 Column 3

    Fila 2, columna 3

  • Row 3 Column 10 good · 0 bad

    Row 3 Column 1

    Fila 3, columna 1

  • Row 3 Column 20 good · 0 bad

    Row 3 Column 2

    Fila 3, columna 2

  • Row 3 Column 30 good · 0 bad

    Row 3 Column 3

    Fila 3, columna 3

  • Row 4 Column 10 good · 0 bad

    Row 4 Column 1

    Fila 4, columna 1

  • Row 4 Column 20 good · 0 bad

    Row 4 Column 2

    Fila 4, columna 2

  • Row 4 Column 30 good · 0 bad

    Row 4 Column 3

    Fila 4, columna 3

  • SAVE_CONFIRM_DELETE0 good · 0 bad

    Delete {kind} "{name}"? This cannot be undone.

    ¿Eliminar {kind} «{name}»? Esta acción no se puede deshacer.

  • SAVE_CONFIRM_OVERWRITE0 good · 0 bad

    Overwrite save "{name}"?

    ¿Sobrescribir la partida «{name}»?

  • SAVE_ERR_INVALID_FORMAT0 good · 0 bad

    Failed to load save data: invalid format.

    No se han podido cargar los datos de la partida: formato no válido.

  • SAVE_ERR_VERSION0 good · 0 bad

    Failed to load save data. The save file is from version {file_version}, which is incompatible with the current version, {binary_version}.

    No se han podido cargar los datos de la partida. El archivo corresponde a la versión {file_version}, incompatible con la versión actual, {binary_version}.

  • SKIP SHIP0 good · 0 bad

    SKIP SHIP

    OMITIR NAVE

  • Santri Syndicate0 good · 0 bad

    Santri Syndicate

    Sindicato Santri

  • Save0 good · 0 bad

    Save

    Guardar

  • Save Game0 good · 0 bad

    Save Game

    Guardar partida

  • Save name0 good · 0 bad

    Save name

    Nombre de la partida

  • Scoreboard0 good · 0 bad

    Scoreboard

    Clasificación

  • Scout class ships are weak and inexpensive.0 good · 0 bad

    Scout-class ships are weak and inexpensive.

    Las naves de clase explorador son débiles y económicas.

  • Secondary0 good · 0 bad

    Secondary

    Secundario

  • Seed0 good · 0 bad

    Seed

    Semilla

  • Select and place a reward or close anomaly first.0 good · 0 bad

    Select and place a reward or close the anomaly first.

    Primero elige y coloca una recompensa o cierra la anomalía.

  • Select and place a reward or close anomaly.0 good · 0 bad

    Select and place a reward or close the anomaly.

    Elige y coloca una recompensa o cierra la anomalía.

  • Selected Traits0 good · 0 bad

    Selected Traits

    Rasgos seleccionados

  • Ship Type0 good · 0 bad

    Ship Type

    Tipo de nave

  • Ship:0 good · 0 bad

    Ship:

    Nave:

  • Ships0 good · 0 bad

    Ships

    Naves

  • Ships are built at active _starport_s that are not already occupied by another ship. Newly built ships start with 0 _action_points_ and cannot act until the next round.\n\nAt the start of each round, ships restore their action points. Action points are required to perform actions:\n• Move costs 1 action point per tile\n• Attack, _Terraform_, _Colonize_, and Discovers actions consume all action points\n\nShip stats define their capabilities, such as action points, _sensor_range_, _attacks_, and _armor_. Some ships also have passive abilities that modify how they function.\n\nShields are fully restored at the start of each round. Ships are destroyed when their _hull_points_ reach 0.0 good · 0 bad

    Ships are built at active _starport_s that are not already occupied by another ship. Newly built ships start with 0 _action_points_ and cannot act until the next round.\n\nAt the start of each round, ships restore their action points. Action points are required to perform actions:\n• Moving costs 1 action point per tile\n• Attack, _Terraform_, _Colonize_, and Discover actions normally consume all remaining action points\n\nShip stats define their capabilities, such as action points, _sensor_range_, _attacks_, and _armor_. Some ships also have passive abilities that modify how they function.\n\nShields are fully restored at the start of each round. Ships are destroyed when their _hull_points_ reach 0.

    Las naves se construyen en _starport|puertos espaciales_ activos que no estén ocupados por otra nave. Las naves recién construidas comienzan con 0 _action_points|puntos de acción_ y no pueden actuar hasta la siguiente ronda.\n\nAl inicio de cada ronda, las naves recuperan sus puntos de acción. Estos son necesarios para actuar:\n• Moverse cuesta 1 punto de acción por casilla\n• Atacar, _Terraform|terraformar_, _Colonize|colonizar_ y descubrir normalmente consumen todos los puntos de acción restantes\n\nLas estadísticas de las naves definen sus capacidades, como los puntos de acción, el _sensor_range|alcance de sensores_, los _attacks|ataques_ y el _armor|blindaje_. Algunas también tienen habilidades pasivas que modifican su funcionamiento.\n\nLos escudos se regeneran por completo al inicio de cada ronda. Las naves son destruidas cuando sus _hull_points|puntos de casco_ llegan a 0.

  • Show Upgrades0 good · 0 bad

    Show Upgrades

    Mostrar mejoras

  • Skip0 good · 0 bad

    Skip

    Omitir

  • Skip Step0 good · 0 bad

    Skip Step

    Omitir paso

  • Sleep0 good · 0 bad

    Sleep

    Suspender órdenes

  • Start Game0 good · 0 bad

    Start Game

    Iniciar partida

  • Stations0 good · 0 bad

    Stations

    Estaciones

  • Stats0 good · 0 bad

    Stats

    Estadísticas

  • Stockpile:0 good · 0 bad

    Stockpile:

    Reservas:

  • System0 good · 0 bad

    System

    Sistema

  • TECH_ALREADY_RESEARCHED0 good · 0 bad

    Already researched this turn.

    Ya has investigado este turno.

  • TECH_BLINDNESS0 good · 0 bad

    Can't research due to {upgrade}

    No se puede investigar debido a esta mejora: {upgrade}

  • TECH_GROUP_LEVEL0 good · 0 bad

    {group}: Level {level}

    {group}: nivel {level}

  • TECH_NONE_AVAILABLE0 good · 0 bad

    No more techs available

    No quedan tecnologías disponibles

  • TECH_NONE_AVAILABLE_DEMO0 good · 0 bad

    No more techs available in the demo.

    No quedan tecnologías disponibles en la demo.

  • TECH_NOT_AVAILABLE_OR_RESEARCHED0 good · 0 bad

    Not available or already researched this turn.

    No está disponible o ya se ha investigado este turno.

  • TERRAFORM_CANT_COLONIZE0 good · 0 bad

    You can't colonize {type} planets.

    No puedes colonizar planetas de tipo {type}.

  • TERRAFORM_CAN_COLONIZE0 good · 0 bad

    You can colonize {type} planets.

    Puedes colonizar planetas de tipo {type}.

  • TERRAFORM_CAN_TERRAFORM0 good · 0 bad

    You can terraform {from} into a planet of type {to}.

    Puedes terraformar un planeta de tipo {from} al tipo {to}.

  • TERRAFORM_CONFIRM_UNCOLONIZABLE0 good · 0 bad

    Are you sure you want to terraform {planet} into a planet of type {type}, even though you can't colonize {type} planets?

    ¿Seguro que quieres terraformar {planet} al tipo {type}, aunque no puedas colonizar planetas de tipo {type}?

  • TERRAFORM_ERR_ALREADY0 good · 0 bad

    Planet is already {type}

    El planeta ya es de tipo {type}

  • TERRAFORM_ERR_MISSING_TECH0 good · 0 bad

    You do not have all the required technologies to terraform into {type}

    No tienes todas las tecnologías necesarias para terraformar al tipo {type}

  • TERRAFORM_ERR_OWN_PLANETS0 good · 0 bad

    You can only _terraform_ your own or uncolonized planets.

    Solo puedes _terraform|terraformar_ tus propios planetas o planetas sin colonizar.

  • TERRAFORM_ERR_SACRED_WORLDS0 good · 0 bad

    Your people hold every world sacred and refuse to terraform.

    Tu pueblo considera sagrado cada mundo y se niega a terraformar.

  • TERRAFORM_ERR_SELECT_SHIP0 good · 0 bad

    Select your ship on the same tile as the planet you want to terraform.

    Selecciona tu nave en la casilla del planeta que quieres terraformar.

  • TOAST_CANT_ATTACK0 good · 0 bad

    Can't attack

    No se puede atacar

  • TOAST_CANT_MOVE0 good · 0 bad

    Can't move

    No se puede mover

  • TOAST_CANT_TERRAFORM0 good · 0 bad

    Can't Terraform

    No se puede terraformar

  • TOAST_DECLARED_WAR0 good · 0 bad

    Declared war against {faction}

    Guerra declarada a la facción {faction}