Null Vector Studios

Astro Protocol translations

Korean · descriptions.csv

Version 2026-10-01.bc215650 · read-only, this is not the current version

442 strings

  • UPGRADE_COLONIZE_DESERT_DESCnew0 good · 0 bad

    Enables colonizing _Desert_ _planet_s.

    _Desert_ _planet_을 개척할 수 있습니다.

  • UPGRADE_COLONIZE_FROZEN_DESCnew0 good · 0 bad

    Enables colonizing _Frozen_ _planet_s.

    _Frozen_ _planet_을 개척할 수 있습니다.

  • UPGRADE_COLONIZE_LAVA_DESCnew0 good · 0 bad

    Enables colonizing _Lava_ _planet_s.

    _Lava_ _planet_을 개척할 수 있습니다.

  • UPGRADE_COLONIZE_OCEAN_DESCnew0 good · 0 bad

    Enables colonizing _Ocean_ _planet_s.

    _Ocean_ _planet_을 개척할 수 있습니다.

  • UPGRADE_CONFEDERATION_DESCnew0 good · 0 bad

    Can only build the _Explorer_ and _minor_faction_ ships. Other ships stay locked even after researching their tech.

    _Explorer_와 _minor_faction_ 함선만 건조할 수 있습니다. 다른 함선은 기술을 연구해도 해금되지 않습니다.

  • UPGRADE_CORE_NETWORK_PLANETS_DESCnew0 good · 0 bad

    The cost to _colonize_ a _planet_ is always at least 5 [img=32x32]res://resources/gfx/energy.png[/img].

    _planet_을 _colonize|개척_하는 비용은 항상 최소 5 [img=32x32]res://resources/gfx/energy.png[/img]입니다.

  • UPGRADE_COSMOENCRYPTION_AFFINITY_DESCnew0 good · 0 bad

    Decreases the research cost of _Cosmoencryption_ techs by 2 [img=32x32]res://resources/gfx/gas.png[/img].

    _Cosmoencryption_ 기술의 연구 비용을 2 [img=32x32]res://resources/gfx/gas.png[/img]만큼 줄입니다.

  • UPGRADE_COSMOENCRYPTION_BLINDNESS_DESCnew0 good · 0 bad

    Prevents researching [img=24x24]res://ui/menus/gfx/cosmoencryption.png[/img] _Cosmoencryption_ technologies.

    [img=24x24]res://ui/menus/gfx/cosmoencryption.png[/img] _Cosmoencryption_ 기술을 연구할 수 없습니다.

  • UPGRADE_CRUISERS_DESCnew0 good · 0 bad

    Grants _raptor_, _disruptor_, _viper_ and _ghost_ ships.

    _raptor_, _disruptor_, _viper_, _ghost_ 함선을 제공합니다.

  • UPGRADE_CRUISER_NEUTRALIZING_STRIKE_DESCnew0 good · 0 bad

    Grants _neutralizing_strike_ to all _cruiser_s.

    모든 _cruiser_에 _neutralizing_strike_을 부여합니다.

  • UPGRADE_CRUISER_PURSUIT_VECTOR_DESCnew0 good · 0 bad

    Grants _pursuit_vector_ to all _cruiser_s.

    모든 _cruiser_에 _pursuit_vector_를 부여합니다.

  • UPGRADE_CRUISER_REPAIR_BOTS_DESCnew0 good · 0 bad

    Grants _repair_bots_ to all _cruiser_s.

    모든 _cruiser_에 _repair_bots_을 부여합니다.

  • UPGRADE_CRUISER_SHIELD_GENERATOR_DESCnew0 good · 0 bad

    Grants _shield_generator_ to all _cruiser_s.

    모든 _cruiser_에 _shield_generator_를 부여합니다.

  • UPGRADE_CRUISER_STEALTH_DESCnew0 good · 0 bad

    Grants _stealth_ to all _cruiser_s.

    모든 _cruiser_에 _stealth_를 부여합니다.

  • UPGRADE_CULTIVATOR_ALLIANCE_DESCnew0 good · 0 bad

    Cultivators offer their ally a better gas trade rate.

    재배자는 동맹 세력에게 더 유리한 가스 교역 조건을 제공합니다.

  • UPGRADE_DEEP_BUNKERS_DESCnew0 good · 0 bad

    It takes 2 turns instead of 1 to _exterminate_ your _planet_s. Ships with _neutron_bombs_ are unaffected.

    아군 _planet_의 _exterminate|주민을 절멸시키는_ 데 1턴 대신 2턴이 걸립니다. _neutron_bombs_을 갖춘 함선에는 적용되지 않습니다.

  • UPGRADE_DEVOURING_SWARM_DESCnew0 good · 0 bad

    Gain 5 [img=32x32]res://resources/gfx/gas.png[/img] and [img=32x32]res://resources/gfx/energy.png[/img] each time you _exterminate_ a _planet_.

    _planet_의 _exterminate|주민을 절멸시킬_ 때마다 [img=32x32]res://resources/gfx/gas.png[/img]와 [img=32x32]res://resources/gfx/energy.png[/img]를 각각 5씩 얻습니다.

  • UPGRADE_DOUBLE_GLITCH_DESCnew0 good · 0 bad

    When you clear an _anomaly_, a new one appears on the same spot.

    _anomaly_을 해결하면 같은 위치에 새로운 이상 현상이 나타납니다.

  • UPGRADE_DUAL_HOMEWORLDS_DESCnew0 good · 0 bad

    Start with a second, already colonized _home_planet_ close to your first.

    첫 모성 근처에 이미 개척된 두 번째 _home_planet_을 보유한 채 시작합니다.

  • UPGRADE_EFFICIENT_TERRAFORMING_DESCnew0 good · 0 bad

    Decreases the cost of each _terraform_ing step by 1 [img=32x32]res://resources/gfx/gas.png[/img].

    _terraform|테라포밍_ 단계마다 비용이 1 [img=32x32]res://resources/gfx/gas.png[/img]만큼 감소합니다.

  • UPGRADE_ENERGY_CONSERVATION_DESCnew0 good · 0 bad

    A ship that spends no _action_points_ during its turn pays no [img=32x32]res://resources/gfx/energy.png[/img] upkeep that turn.

    턴 동안 _action_points_을 쓰지 않은 함선은 해당 턴의 [img=32x32]res://resources/gfx/energy.png[/img] 유지비를 내지 않습니다.

  • UPGRADE_ENERGY_OVER_MATTER_DESCnew0 good · 0 bad

    Ships have no _armor_. Each point of armor increases _shield_ by 20 instead.

    함선에 _armor_이 없습니다. 대신 장갑 1당 _shield_이 20씩 증가합니다.

  • UPGRADE_EXPLORATION_FLEET_DESCnew0 good · 0 bad

    Start with an additional _explorer_.

    _explorer_ 한 척을 추가로 보유한 채 시작합니다.

  • UPGRADE_EXTENDED_HOME_PLANET_NETWORK_DESCnew0 good · 0 bad

    Increases the _network_range_ of the home planet by one hex.

    모성의 _network_range_를 한 타일 늘립니다.

  • UPGRADE_FALLEN_EMPIRE_DESCnew0 good · 0 bad

    Can only build _scout_s. Other ships stay locked even after researching their tech.

    _scout_만 건조할 수 있습니다. 다른 함선은 기술을 연구해도 해금되지 않습니다.

  • UPGRADE_FARSEERS_DESCnew0 good · 0 bad

    Tiles within 4 tiles of your _home_planet_ start revealed and all _station_s gain +1 _sensor_range_.

    _home_planet_에서 4타일 이내의 지역이 드러난 상태로 시작하며 모든 _station_의 _sensor_range_가 1 증가합니다.

  • UPGRADE_FASTER_ANOMALY_DISCOVERY_DESCnew0 good · 0 bad

    Discovering _anomalies_ with _scout_ ships no longer requires or consumes _action_points_.

    _scout_으로 _anomalies_을 조사할 때 _action_points_이 필요하지도, 소모되지도 않습니다.

  • UPGRADE_FREE_COLONIZED_TERRAFORMING_DESCnew0 good · 0 bad

    _Terraform_ing _colonize_d _planet_s costs 0 [img=32x32]res://resources/gfx/gas.png[/img].

    _colonize|개척_한 _planet_을 _Terraform|테라포밍_하는 비용이 0 [img=32x32]res://resources/gfx/gas.png[/img]가 됩니다.

  • UPGRADE_FUEL_SIPHONS_DESCnew0 good · 0 bad

    Gain 2 [img=32x32]res://resources/gfx/energy.png[/img] each time one of your ships destroys an enemy ship.

    아군 함선이 적 함선을 파괴할 때마다 2 [img=32x32]res://resources/gfx/energy.png[/img]를 얻습니다.

  • UPGRADE_GLASS_CANNONS_DESCnew0 good · 0 bad

    Your ships always have 0 _armor_ and 0 _shield_ but gain +2 _attacks_ and +2 _damage_.

    아군 함선의 _armor_은 항상 0, _shield_도 항상 0이지만 _attacks_ +2와 _damage_ +2를 얻습니다.

  • UPGRADE_HACKER_ALLIANCE_DESCnew0 good · 0 bad

    Hackers offer their ally higher-level technologies.

    해커는 동맹 세력에게 더 높은 단계의 기술을 제공합니다.

  • UPGRADE_HIRED_GUNS_DESCnew0 good · 0 bad

    Increases the _attacks_ and _damage_ of _minor_faction_ ships by 1.

    _minor_faction_ 함선의 _attacks_와 _damage_을 1 늘립니다.

  • UPGRADE_HIVE_MIND_DESCnew0 good · 0 bad

    Increases the _attacks_ of ships by 1 for each adjacent ship you own. Ships also repair outside your _network_.

    인접한 아군 함선마다 함선의 _attacks_가 1 증가합니다. 함선은 _network_ 밖에서도 수리됩니다.

  • UPGRADE_IMPROVED_ASTEROID_MINING_BASE_DESCnew0 good · 0 bad

    Each _asteroid_mining_base_ produces an additional [img=32x32]res://resources/gfx/metal.png[/img].

    각 _asteroid_mining_base_가 [img=32x32]res://resources/gfx/metal.png[/img]을 하나 더 생산합니다.

  • UPGRADE_IMPROVED_FUSION_REACTORS_DESCnew0 good · 0 bad

    Increases the [img=32x32]res://resources/gfx/energy.png[/img] production of _fusion_reactor_s by 1.

    _fusion_reactor_의 [img=32x32]res://resources/gfx/energy.png[/img] 생산량을 1 늘립니다.

  • UPGRADE_IMPROVED_GAS_EXTRACTORS_DESCnew0 good · 0 bad

    Each _gas_extractor_ produces an additional [img=32x32]res://resources/gfx/gas.png[/img].

    각 _gas_extractor_가 [img=32x32]res://resources/gfx/gas.png[/img]를 하나 더 생산합니다.

  • UPGRADE_IMPROVED_HYDROPONIC_FARMS_DESCnew0 good · 0 bad

    Increases the [img=32x32]res://resources/gfx/gas.png[/img] production of _hydroponic_farm_s by 1.

    _hydroponic_farm_의 [img=32x32]res://resources/gfx/gas.png[/img] 생산량을 1 늘립니다.

  • UPGRADE_IMPROVED_METAL_SYNTHESIZERS_DESCnew0 good · 0 bad

    Increases the [img=32x32]res://resources/gfx/metal.png[/img] production of _metal_synthesizer_s by 1.

    _metal_synthesizer_의 [img=32x32]res://resources/gfx/metal.png[/img] 생산량을 1 늘립니다.

  • UPGRADE_IMPROVED_MINOR_FACTION_RELATIONS_DESCnew0 good · 0 bad

    Increases the _relations_ of each known _minor_faction_ by 1 each turn.

    접촉한 각 _minor_faction_과의 _relations_가 매 턴 1씩 개선됩니다.

  • UPGRADE_IMPROVED_SOLAR_POWER_PLANTS_DESCnew0 good · 0 bad

    Each _solar_power_plant_ produces an additional [img=32x32]res://resources/gfx/energy.png[/img].

    각 _solar_power_plant_가 [img=32x32]res://resources/gfx/energy.png[/img]를 하나 더 생산합니다.

  • UPGRADE_IMPROVED_TERRAFORMING_DESCnew0 good · 0 bad

    Decreases the total cost of the _terraform_ing action by 2 [img=32x32]res://resources/gfx/gas.png[/img].

    _terraform|테라포밍_ 행동의 총비용을 2 [img=32x32]res://resources/gfx/gas.png[/img]만큼 줄입니다.

  • UPGRADE_INCREASED_ARMOR_DESCnew0 good · 0 bad

    Increases the _armor_ of all ships by 1.

    모든 함선의 _armor_을 1 늘립니다.

  • UPGRADE_INCREASED_ATTACKS_DESCnew0 good · 0 bad

    Increases the _attacks_ of all ships by 1.

    모든 함선의 _attacks_를 1 늘립니다.

  • UPGRADE_INCREASED_BASE_ENERGY_INCOME_DESCnew0 good · 0 bad

    Increases base [img=32x32]res://resources/gfx/energy.png[/img] income by 2.

    기본 [img=32x32]res://resources/gfx/energy.png[/img] 수입을 2 늘립니다.

  • UPGRADE_INCREASED_BASE_GAS_INCOME_DESCnew0 good · 0 bad

    Increases base [img=32x32]res://resources/gfx/gas.png[/img] income by 2.

    기본 [img=32x32]res://resources/gfx/gas.png[/img] 수입을 2 늘립니다.

  • UPGRADE_INCREASED_BASE_METAL_INCOME_DESCnew0 good · 0 bad

    Increases base [img=32x32]res://resources/gfx/metal.png[/img] income by 2.

    기본 [img=32x32]res://resources/gfx/metal.png[/img] 수입을 2 늘립니다.

  • UPGRADE_INCREASED_BATTLESHIP_ARMOR_DESCnew0 good · 0 bad

    Increases the _armor_ of _battleship_s by 1.

    _battleship_의 _armor_을 1 늘립니다.

  • UPGRADE_INCREASED_BATTLESHIP_ATTACKS_DESCnew0 good · 0 bad

    Increases the _attacks_ of _battleship_s by 1.

    _battleship_의 _attacks_를 1 늘립니다.

  • UPGRADE_INCREASED_BATTLESHIP_DAMAGE_DESCnew0 good · 0 bad

    Increases the _damage_ of _battleship_s by 1.

    _battleship_의 _damage_을 1 늘립니다.

  • UPGRADE_INCREASED_BATTLESHIP_MOVEMENT_DESCnew0 good · 0 bad

    Increases the _action_points_ of _battleship_s by 1.

    _battleship_의 _action_points_을 1 늘립니다.

  • UPGRADE_INCREASED_BATTLESHIP_SENSOR_RANGE_DESCnew0 good · 0 bad

    Increases the _sensor_range_ of _battleship_s by 1.

    _battleship_의 _sensor_range_를 1 늘립니다.

  • UPGRADE_INCREASED_BATTLESHIP_SHIELD_DESCnew0 good · 0 bad

    Increases the _shield_ of _battleship_s by 10.

    _battleship_의 _shield_을 10 늘립니다.

  • UPGRADE_INCREASED_CARRIER_ARMOR_DESCnew0 good · 0 bad

    Increases the _armor_ of _carrier_s by 1.

    _carrier_의 _armor_을 1 늘립니다.

  • UPGRADE_INCREASED_CARRIER_ATTACKS_DESCnew0 good · 0 bad

    Increases the _attacks_ of _carrier_s by 1.

    _carrier_의 _attacks_를 1 늘립니다.

  • UPGRADE_INCREASED_CARRIER_ATTACK_RANGE_DESCnew0 good · 0 bad

    Increases the _attack_range_ of _carrier_s by 1.

    _carrier_의 _attack_range_를 1 늘립니다.

  • UPGRADE_INCREASED_CARRIER_DAMAGE_DESCnew0 good · 0 bad

    Increases the _damage_ of _carrier_s by 1.

    _carrier_의 _damage_을 1 늘립니다.

  • UPGRADE_INCREASED_CARRIER_MOVEMENT_DESCnew0 good · 0 bad

    Increases the _action_points_ of _carrier_s by 1.

    _carrier_의 _action_points_을 1 늘립니다.

  • UPGRADE_INCREASED_CARRIER_SENSOR_RANGE_DESCnew0 good · 0 bad

    Increases the _sensor_range_ of _carrier_s by 1.

    _carrier_의 _sensor_range_를 1 늘립니다.

  • UPGRADE_INCREASED_CARRIER_SHIELD_DESCnew0 good · 0 bad

    Increases the _shield_ of _carrier_s by 10.

    _carrier_의 _shield_을 10 늘립니다.

  • UPGRADE_INCREASED_CRUISER_ARMOR_DESCnew0 good · 0 bad

    Increases the _armor_ of _cruiser_s by 1.

    _cruiser_의 _armor_을 1 늘립니다.

  • UPGRADE_INCREASED_CRUISER_ATTACKS_DESCnew0 good · 0 bad

    Increases the _attacks_ of _cruiser_s by 1.

    _cruiser_의 _attacks_를 1 늘립니다.

  • UPGRADE_INCREASED_CRUISER_DAMAGE_DESCnew0 good · 0 bad

    Increases the _damage_ of _cruiser_s by 1.

    _cruiser_의 _damage_을 1 늘립니다.

  • UPGRADE_INCREASED_CRUISER_MOVEMENT_DESCnew0 good · 0 bad

    Increases the _action_points_ of _cruiser_s by 1.

    _cruiser_의 _action_points_을 1 늘립니다.

  • UPGRADE_INCREASED_CRUISER_SENSOR_RANGE_DESCnew0 good · 0 bad

    Increases the _sensor_range_ of _cruiser_s by 1.

    _cruiser_의 _sensor_range_를 1 늘립니다.

  • UPGRADE_INCREASED_CRUISER_SHIELD_DESCnew0 good · 0 bad

    Increases the _shield_ of _cruiser_s by 10.

    _cruiser_의 _shield_을 10 늘립니다.

  • UPGRADE_INCREASED_DAMAGE_DESCnew0 good · 0 bad

    Increases the _damage_ of all ships by 1.

    모든 함선의 _damage_을 1 늘립니다.

  • UPGRADE_INCREASED_MOVEMENT_DESCnew0 good · 0 bad

    Increases the _action_points_ of all ships by 1.

    모든 함선의 _action_points_을 1 늘립니다.

  • UPGRADE_INCREASED_NETWORK_RANGE_DESCnew0 good · 0 bad

    Increases the _network_range_ by one tile.

    _network_range_를 한 타일 늘립니다.

  • UPGRADE_INCREASED_SCOUT_DEFENCE_DESCnew0 good · 0 bad

    Increases the _armor_ of _scout_ ships by 1 and _shield_ by 10.

    _scout_의 _armor_을 1, _shield_을 10 늘립니다.

  • UPGRADE_INCREASED_SCOUT_MOVEMENT_DESCnew0 good · 0 bad

    Increases the _action_points_ of _scout_ ships by 1.

    _scout_의 _action_points_을 1 늘립니다.

  • UPGRADE_INCREASED_SCOUT_SENSOR_RANGE_DESCnew0 good · 0 bad

    Increases the _sensor_range_ of _scout_ ships by 1.

    _scout_의 _sensor_range_를 1 늘립니다.

  • UPGRADE_INCREASED_SENSOR_RANGE_DESCnew0 good · 0 bad

    Increases the _sensor_range_ of all ships by 1.

    모든 함선의 _sensor_range_를 1 늘립니다.

  • UPGRADE_INCREASED_SHIELD_DESCnew0 good · 0 bad

    Increases the _shield_ of all ships by 10.

    모든 함선의 _shield_을 10 늘립니다.

  • UPGRADE_INCREASED_STATION_SENSOR_RANGE_DESCnew0 good · 0 bad

    Increases the _sensor_range_ of all stations by 1.

    모든 기지의 _sensor_range_를 1 늘립니다.

  • UPGRADE_IRREPARABLE_HULLS_DESCnew0 good · 0 bad

    Ships cannot be repaired.

    함선을 수리할 수 없습니다.

  • UPGRADE_LARGE_TECHNOLOGY_CACHE_DESCnew0 good · 0 bad

    Start the game knowing 3 random technologies.

    무작위 기술 3개를 알고 시작합니다.

  • UPGRADE_LONG_RANGE_NETWORK_DESCnew0 good · 0 bad

    Increases the _network_range_ by one tile.

    _network_range_를 한 타일 늘립니다.

  • UPGRADE_MAD_SCIENTISTS_DESCnew0 good · 0 bad

    Research options ignore tech level requirements: technologies of any level can be researched right away.

    연구 선택지가 기술 단계 요구 사항을 무시합니다. 어느 단계의 기술이든 바로 연구할 수 있습니다.

  • UPGRADE_MASS_PRODUCTION_DESCnew0 good · 0 bad

    Decreases the build cost of all ships by 1 [img=32x32]res://resources/gfx/metal.png[/img].

    모든 함선의 건조 비용을 1 [img=32x32]res://resources/gfx/metal.png[/img]만큼 줄입니다.

  • UPGRADE_MEDIUM_TECHNOLOGY_CACHE_DESCnew0 good · 0 bad

    Start the game knowing 2 random technologies.

    무작위 기술 2개를 알고 시작합니다.

  • UPGRADE_MERCENARY_ALLIANCE_DESCnew0 good · 0 bad

    Your _minor_faction_ ships gain +1 _damage_ and +1 _attacks_.\nThese ships are unlocked by allying with a minor faction, capturing their ship tech, or purchasing it from the _hackers_.\n\nAffected ships: _bastion_, _breacher_, _cataclysm_, _corsair_, _engineer_, _escort_, _prospector_, _reaver_, _wraith_, _freighter_, _striker_ and _watcher_ ships.

    아군 _minor_faction_ 함선에 _damage_ +1과 _attacks_ +1을 부여합니다.\n이 함선은 소규모 세력과 동맹을 맺거나, 해당 함선 기술을 탈취하거나, _hackers_에게 구매하면 해금됩니다.\n\n대상 함선: _bastion_, _breacher_, _cataclysm_, _corsair_, _engineer_, _escort_, _prospector_, _reaver_, _wraith_, _freighter_, _striker_, _watcher_.

  • UPGRADE_MINER_ALLIANCE_DESCnew0 good · 0 bad

    Miners offer their ally a better metal trade rate.

    채굴자는 동맹 세력에게 더 유리한 금속 교역 조건을 제공합니다.

  • UPGRADE_NANITE_PLATING_DESCnew0 good · 0 bad

    Increases the _armor_ of all ships by 1 and repairs _hull_points_ equal to their armor every turn.

    모든 함선의 _armor_을 1 늘리고, 함선은 매 턴 장갑 수치만큼 _hull_points_를 회복합니다.

  • UPGRADE_NETWORK_BOOST_DESCnew0 good · 0 bad

    Friendly ships that end their turn on your _network_ gain +1 temporary _action_points_.

    자신의 _network_ 안에서 턴을 마친 아군 함선은 임시 _action_points_ +1을 얻습니다.

  • UPGRADE_NETWORK_NANITES_DESCnew0 good · 0 bad

    Ships in your _network_ heal 30 _hull_points_ each turn instead of 10.

    _network_ 안의 함선이 매 턴 _hull_points_를 10 대신 30 회복합니다.

  • UPGRADE_OMNISCIENCE_DESCnew0 good · 0 bad

    Reveals the entire map and all the factions at the start of the game.

    게임 시작 시 지도 전체와 모든 세력을 드러냅니다.

  • UPGRADE_OMNISCIENT_RESEARCH_DESCnew0 good · 0 bad

    Lets you choose a technology to research from 3 options instead of 2. You can place 1 tech on each _planet_.

    연구할 기술을 2개 대신 3개의 선택지 중에서 고를 수 있습니다. 각 _planet_에 기술 1개를 배치할 수 있습니다.

  • UPGRADE_OVERENGINEERING_DESCnew0 good · 0 bad

    Gives every ship +1 _attacks_, +1 _damage_, +1 _armor_ and +10 _shield_.

    모든 함선에 _attacks_ +1, _damage_ +1, _armor_ +1, _shield_ +10을 부여합니다.

  • UPGRADE_PAX_UNIVERSUM_DESCnew0 good · 0 bad

    Ships out of _network_ will always have 0 _armor_ and _shield_s.

    _network_ 밖의 함선은 _armor_과 _shield_이 항상 0입니다.

  • UPGRADE_PERFECT_INFRASTRUCTURE_DESCnew0 good · 0 bad

    All _planet_s produce an additional [img=32x32]res://resources/gfx/metal.png[/img], [img=32x32]res://resources/gfx/gas.png[/img] and [img=32x32]res://resources/gfx/energy.png[/img] on top of their normal production.

    모든 _planet_이 기존 생산량에 더해 [img=32x32]res://resources/gfx/metal.png[/img], [img=32x32]res://resources/gfx/gas.png[/img], [img=32x32]res://resources/gfx/energy.png[/img]를 하나씩 추가 생산합니다.

  • UPGRADE_PHANTOM_ALLIANCE_DESCnew0 good · 0 bad

    Enemy _armor_ is treated as half its value, rounded up.

    적 _armor_을 절반으로 계산하며 소수점은 올림합니다.

  • UPGRADE_PIRATE_ALLIANCE_DESCnew0 good · 0 bad

    50% chance of gaining a _pirates_ _reaver_ ship when destroying an enemy ship. Does not apply when _counter-attack_ing.

    적 함선을 파괴하면 50% 확률로 _pirates_의 _reaver_ 함선을 얻습니다. _counter-attack_ 시에는 적용되지 않습니다.

  • UPGRADE_PLANET_ENERGY_PRODUCTION_DESCnew0 good · 0 bad

    All _planet_s produce an additional [img=32x32]res://resources/gfx/energy.png[/img].

    모든 _planet_이 [img=32x32]res://resources/gfx/energy.png[/img]를 하나 더 생산합니다.

  • UPGRADE_PLANET_GAS_PRODUCTION_DESCnew0 good · 0 bad

    All _planet_s produce an additional [img=32x32]res://resources/gfx/gas.png[/img].

    모든 _planet_이 [img=32x32]res://resources/gfx/gas.png[/img]를 하나 더 생산합니다.

  • UPGRADE_PLANET_METAL_PRODUCTION_DESCnew0 good · 0 bad

    All _planet_s produce an additional [img=32x32]res://resources/gfx/metal.png[/img].

    모든 _planet_이 [img=32x32]res://resources/gfx/metal.png[/img]을 하나 더 생산합니다.

  • UPGRADE_PRECURSORS_DESCnew0 good · 0 bad

    Start with an _Ancient_ ship instead of an _explorer_ ship. You can also build _Ancient_s in place of explorers.

    _explorer_ 대신 _Ancient_ 함선으로 시작합니다. 익스플로러 대신 _Ancient_를 건조할 수도 있습니다.

  • UPGRADE_PROTECTOR_OF_THE_WEAK_DESCnew0 good · 0 bad

    Ships gain +1 _damage_ for each _minor_faction_ you have _vassal_ized.

    _vassal_으로 삼은 _minor_faction_마다 함선의 _damage_이 1 증가합니다.

  • UPGRADE_PROTOCOL_EXPLOITER_DESCnew0 good · 0 bad

    Can discover _anomalies_ already discovered by other players. Receive double resources from _anomalies_. _Anomaly_ costs are halved (rounded up).

    다른 플레이어가 이미 조사한 _anomalies_도 조사할 수 있습니다. _anomalies_에서 자원을 두 배로 얻습니다. _Anomaly_ 비용은 절반이 되며 소수점은 올림합니다.

  • UPGRADE_QUICK_START_DESCnew0 good · 0 bad

    Start with 5 extra [img=32x32]res://resources/gfx/metal.png[/img], [img=32x32]res://resources/gfx/gas.png[/img] and [img=32x32]res://resources/gfx/energy.png[/img].

    [img=32x32]res://resources/gfx/metal.png[/img], [img=32x32]res://resources/gfx/gas.png[/img], [img=32x32]res://resources/gfx/energy.png[/img]를 각각 5씩 추가로 보유한 채 시작합니다.

  • UPGRADE_RADIANT_ALLIANCE_DESCnew0 good · 0 bad

    Radiants offer their ally a better energy trade rate.

    광휘자는 동맹 세력에게 더 유리한 에너지 교역 조건을 제공합니다.