Null Vector Studios

Astro Protocol translations

Chinese (Simplified) · ui.csv

Version 2026-10-01.bc215650 · read-only, this is not the current version

1201 strings

  • Exterminatenew0 good · 0 bad

    Exterminate

    灭绝殖民地人口

  • FACTION_HOME_PLANET_LINEnew0 good · 0 bad

    {name}\n({type})

    {name}\n({type})

  • Faction Colors :new0 good · 0 bad

    Faction Colors:

    势力颜色:

  • Faction Specificnew0 good · 0 bad

    Faction Specific

    随势力设定

  • Faction descriptionnew0 good · 0 bad

    Faction description

    势力描述

  • Finishnew0 good · 0 bad

    Finish

    完成

  • Click here to assign inputs.new0 good · 0 bad

    Click here to assign inputs.

    点击此处设置输入。

  • Folder namenew0 good · 0 bad

    Folder name

    文件夹名称

  • Follow us on Blueskynew0 good · 0 bad

    Follow us on Bluesky

    在Bluesky上关注我们

  • Follow us on Twitchnew0 good · 0 bad

    Follow us on Twitch

    在Twitch上关注我们

  • Gainnew0 good · 0 bad

    Gain

    获得

  • Game Lengthnew0 good · 0 bad

    Game Length

    游戏时长

  • Game Settingsnew0 good · 0 bad

    Game Settings

    游戏设置

  • Giftnew0 good · 0 bad

    Gift

    赠送

  • Go to the parent directorynew0 good · 0 bad

    Go to the parent directory

    返回上级目录

  • Groupnew0 good · 0 bad

    Group

    类别

  • HEALTH_BAR_TOOLTIPnew0 good · 0 bad

    Shield: {shield} / {shield_max}\nHull: {hull} / {hull_max}

    护盾:{shield} / {shield_max}\n船体值:{hull} / {hull_max}

  • HEX_ARTIFACT_COUNT_MANYnew0 good · 0 bad

    {count} _artifact_s

    {count}件_artifact|遗珍_

  • HEX_ARTIFACT_COUNT_ONEnew0 good · 0 bad

    {count} _artifact_

    {count}件_artifact|遗珍_

  • HEX_CENTER_PLANETnew0 good · 0 bad

    {planet}, the _center_planet_ of the _map_

    {planet},_map|地图_的_center_planet|中央行星_

  • HEX_CENTER_PLANET_OF_FACTIONnew0 good · 0 bad

    {planet} _center_planet_ of the _map_ of the {faction}

    {planet},_map|地图_的_center_planet|中央行星_,由“{faction}”控制

  • HEX_HOME_PLANETnew0 good · 0 bad

    {planet}, the _home_planet_ of the {faction}

    {planet},“{faction}”的_home_planet|母星_

  • HEX_HOME_PLANET_COLONIZEDnew0 good · 0 bad

    {planet}, the _home_planet_ of the {faction}, colonized by {colonizer}

    {planet},“{faction}”的_home_planet|母星_,由“{colonizer}”殖民

  • HEX_PLANET_DESCnew0 good · 0 bad

    Planet: {planet}

    行星:{planet}

  • HEX_PLANET_OF_FACTIONnew0 good · 0 bad

    {planet}, a planet controlled by the {faction}

    {planet},由“{faction}”控制的行星

  • HEX_STATIONnew0 good · 0 bad

    {station}

    {station}

  • HEX_STATION_INACTIVEnew0 good · 0 bad

    Inactive {station}

    {station}(未激活)

  • HEX_STATION_INACTIVE_OF_FACTIONnew0 good · 0 bad

    Inactive {station} of the {faction}

    “{faction}”的{station}(未激活)

  • HEX_STATION_OF_FACTIONnew0 good · 0 bad

    {station} of the {faction}

    “{faction}”的{station}

  • HEX_TECHNOLOGIESnew0 good · 0 bad

    Technologies:

    科技:

  • HEX_TECH_RESEARCHINGnew0 good · 0 bad

    {tech} (researching)

    {tech}(研究中)

  • Higher difficulties grant more resource income to the AI opponents while easier difficulties reduce the income of AI opponents. "Basic" and "Moderate" difficulties are recommended for new players. "Elevated" and "High" are appropriate for experienced strategy and 4X players.\n\nThe AI resource income scales are:\n[ul] Basic: 45% less[/ul]\n[ul] Moderate: 25% less[/ul]\n[ul] Elevated: 10% less[/ul]\n[ul] High: Human player and AI have equal income[/ul]\n[ul] Severe: 10% more[/ul]\n[ul] Extreme: 25% more[/ul]\n[ul] Deadly: 45% more[/ul]\n\nIf you manage to win on "Deadly", join our Discord and tell us how you did it!new0 good · 0 bad

    Higher difficulties grant more resource income to the AI opponents while easier difficulties reduce the income of AI opponents. "Basic" and "Moderate" difficulties are recommended for new players. "Elevated" and "High" are appropriate for experienced strategy and 4X players.\n\nThe AI resource income scales are:\n[ul] Basic: 45% less[/ul]\n[ul] Moderate: 25% less[/ul]\n[ul] Elevated: 10% less[/ul]\n[ul] High: Human player and AI have equal income[/ul]\n[ul] Severe: 10% more[/ul]\n[ul] Extreme: 25% more[/ul]\n[ul] Deadly: 45% more[/ul]\n\nIf you manage to win on "Deadly", join our Discord and tell us how you did it!

    高难度会增加AI对手的资源收入,低难度则会降低其收入。建议新玩家选择“基础”或“适中”。“进阶”和“困难”适合有策略及4X游戏经验的玩家。\n\nAI资源收入调整如下:\n[ul] 基础:减少45%[/ul]\n[ul] 适中:减少25%[/ul]\n[ul] 进阶:减少10%[/ul]\n[ul] 困难:人类玩家与AI收入相同[/ul]\n[ul] 严酷:增加10%[/ul]\n[ul] 极限:增加25%[/ul]\n[ul] 致命:增加45%[/ul]\n\n如果你能在“致命”难度获胜,欢迎加入我们的Discord,分享你的制胜之道!

  • Highlight Shipsnew0 good · 0 bad

    Highlight Ships

    高亮舰船

  • Holdnew0 good · 0 bad

    Hold

    按住

  • Home Planet Typenew0 good · 0 bad

    Home Planet Type

    母星类型

  • Home Planet:new0 good · 0 bad

    Home Planet:

    母星:

  • Home planet namenew0 good · 0 bad

    Home planet name

    母星名称

  • Input Device :new0 good · 0 bad

    Input Device:

    输入设备:

  • Inside of your _sensor_range_new0 good · 0 bad

    Inside of your _sensor_range_

    在你的_sensor_range|传感器范围_内

  • Join our dev streamsnew0 good · 0 bad

    Join our dev streams

    观看开发直播

  • Join the communitynew0 good · 0 bad

    Join the community

    加入社区

  • Join the conversation on Blueskynew0 good · 0 bad

    Join the conversation on Bluesky

    在Bluesky上参与讨论

  • Joypad Sensitivity :new0 good · 0 bad

    Joypad Sensitivity:

    手柄灵敏度:

  • Just one more turn...new0 good · 0 bad

    Just one more turn...

    再来一回合……

  • Key Pan Speed :new0 good · 0 bad

    Key Pan Speed:

    按键平移速度:

  • LAB_REPLACE_CONFIRMnew0 good · 0 bad

    Are you sure you want to replace the {name}?

    确定要替换“{name}”吗?

  • Languagenew0 good · 0 bad

    Language

    语言

  • Language :new0 good · 0 bad

    Language:

    语言:

  • Leftnew0 good · 0 bad

    Left

    向左

  • Liberatenew0 good · 0 bad

    Liberate

    解放

  • Loadnew0 good · 0 bad

    Load

    加载

  • Load Gamenew0 good · 0 bad

    Load Game

    加载游戏

  • Lock Tooltipnew0 good · 0 bad

    Lock Tooltip

    锁定提示

  • MINOR_ALLIED_WITH_MAJORnew0 good · 0 bad

    Alliance: {major} and the {minor}.

    同盟:“{major}”与“{minor}”。

  • MINOR_ALLIED_WITH_YOUnew0 good · 0 bad

    You are allied with the {minor}.

    你与“{minor}”是盟友。

  • MINOR_DEFEATED_SENTENCEnew0 good · 0 bad

    {minor} are defeated.

    “{minor}”已战败。

  • MINOR_NO_ALLYnew0 good · 0 bad

    No one is currently allied with the {minor}.

    目前没有势力与“{minor}”结盟。

  • MINOR_RELATIONS_TITLEnew0 good · 0 bad

    Relations with the {minor}

    与“{minor}”的关系

  • MINOR_SPECIALTY_TITLEnew0 good · 0 bad

    {faction} Specialty

    “{faction}”的专长

  • MOVE SHIPSnew0 good · 0 bad

    MOVE SHIPS

    移动舰船

  • Main Menunew0 good · 0 bad

    Main Menu

    主菜单

  • Make sure you have an active starport which is not occupied by another ship.new0 good · 0 bad

    Make sure you have an active starport which is not occupied by another ship.

    确保你拥有一座已激活且没有舰船占据的太空港。

  • Map Sizenew0 good · 0 bad

    Map Size

    地图大小

  • Map Typenew0 good · 0 bad

    Map Type

    地图类型

  • Map sizes automatically scale based on the number of players. For example, a Medium map with 3 players will be smaller than a Medium map with 6 players.new0 good · 0 bad

    Map sizes automatically scale based on the number of players. For example, a Medium map with 3 players will be smaller than a Medium map with 6 players.

    地图大小会随玩家数量自动调整。例如,3名玩家的中型地图比6名玩家的中型地图小。

  • Max Autosave Files :new0 good · 0 bad

    Max Autosave Files:

    自动存档数量上限:

  • Menunew0 good · 0 bad

    Menu

    菜单

  • Minimalnew0 good · 0 bad

    Minimal

    最低

  • Minor Factionsnew0 good · 0 bad

    Minor Factions

    次要势力

  • More Resourcesnew0 good · 0 bad

    More Resources

    更多资源

  • Mouse Sensitivity :new0 good · 0 bad

    Mouse Sensitivity:

    鼠标灵敏度:

  • Movement Blockednew0 good · 0 bad

    Movement Blocked

    移动受阻

  • My Factionnew0 good · 0 bad

    My Faction

    我的势力

  • Myrmidon Hordenew0 good · 0 bad

    Myrmidon Horde

    密尔弥顿族群

  • NEXT SHIPnew0 good · 0 bad

    NEXT SHIP

    下一艘舰船

  • NOTIF_ALLIANCE_DISSOLVED_OTHERnew0 good · 0 bad

    The {faction} are no longer allied with the {major}.

    “{faction}”不再与“{major}”结盟。

  • NOTIF_ALLIANCE_DISSOLVED_USnew0 good · 0 bad

    The {faction} are no longer allied with us.

    “{faction}”不再是我们的盟友。

  • NOTIF_ALLIANCE_FORMED_OTHERnew0 good · 0 bad

    The {faction} are now allied with the {major}.

    “{faction}”现已与“{major}”结盟。

  • NOTIF_ALLIANCE_FORMED_USnew0 good · 0 bad

    The {faction} are now allied with us.

    “{faction}”现已成为我们的盟友。

  • NOTIF_ENEMY_ENDED_USnew0 good · 0 bad

    The {faction} are no longer our enemies.

    “{faction}”不再是我们的敌人。

  • NOTIF_ENEMY_USnew0 good · 0 bad

    The {faction} are now our enemies.

    “{faction}”现已成为我们的敌人。

  • NOTIF_FACTION_DEFEATEDnew0 good · 0 bad

    The {faction} have been defeated.

    “{faction}”已战败。

  • NOTIF_FACTION_LEADSnew0 good · 0 bad

    {faction} is in the lead with {points} victory points.

    “{faction}”以{points}胜利点数领先。

  • NOTIF_HOSTILE_ENDED_USnew0 good · 0 bad

    The {faction} are no longer hostile towards us.

    “{faction}”不再对我们抱有敌意。

  • NOTIF_HOSTILE_USnew0 good · 0 bad

    The {faction} are hostile towards us.

    “{faction}”对我们抱有敌意。

  • NOTIF_MET_MAJOR_FACTIONnew0 good · 0 bad

    We have made contact with a major faction: {faction}.

    我们与主要势力“{faction}”建立了联系。

  • NOTIF_MET_MINOR_FACTIONnew0 good · 0 bad

    We have made contact with a minor faction: {faction}.

    我们与次要势力“{faction}”建立了联系。

  • NOTIF_PLANET_COLONIZED_BYnew0 good · 0 bad

    {faction} colonized our planet {planet}

    “{faction}”殖民了我们的行星“{planet}”

  • NOTIF_PLANET_EXTERMINATINGnew0 good · 0 bad

    {faction} is exterminating the population of our planet {planet}

    “{faction}”正在灭绝我方行星“{planet}”上的人口

  • NOTIF_SHIP_ATTACKED_UNSEENnew0 good · 0 bad

    Our {unit} was attacked by an unknown ship outside of our sensor range.

    我方舰船“{unit}”遭到传感器范围外一艘未知舰船的攻击。

  • NOTIF_SHIP_DESTROYED_BYnew0 good · 0 bad

    {faction} destroyed our {unit}

    “{faction}”摧毁了我方舰船“{unit}”

  • NOTIF_SHIP_DESTROYED_UNSEENnew0 good · 0 bad

    Our {unit} was destroyed by an unknown ship outside of our sensor range.

    我方舰船“{unit}”被传感器范围外一艘未知舰船摧毁。

  • NOTIF_TIEDnew0 good · 0 bad

    Players {first} and {second} are tied for the lead. To win, a player must reach the required number of victory points and lead outright when victory is checked at the start of their turn.

    玩家{first}与{second}并列领先。要获胜,玩家必须达到所需胜利点数,并在自己回合开始时的胜利判定中独占领先。

  • NOTIF_TITLE_CEASED_HOSTILITIESnew0 good · 0 bad

    {faction} Ceased Hostilities

    “{faction}”停止敌对

  • NOTIF_TITLE_FACTION_DEFEATEDnew0 good · 0 bad

    {faction} have been defeated

    “{faction}”已战败

  • NOTIF_TITLE_NEW_VASSALnew0 good · 0 bad

    New Vassal

    新附庸

  • NOTIF_TITLE_NOW_ENEMIESnew0 good · 0 bad

    {faction} Are Now Enemies

    “{faction}”成为敌人

  • NOTIF_TITLE_NOW_HOSTILEnew0 good · 0 bad

    {faction} Are Now Hostile

    “{faction}”变为敌对

  • NOTIF_TITLE_NO_LONGER_ENEMIESnew0 good · 0 bad

    {faction} Are No Longer Enemies

    “{faction}”不再是敌人

  • NOTIF_TITLE_PLANET_LOSTnew0 good · 0 bad

    Planet Lost

    行星失守